Here is a list of all variables with links to the classes they belong to:
- a -
- a : RE::BSWin32GamepadDevice::ButtonState, RE::hkpCompressedMeshShape::BigTriangle, REX::W32::D3D11_VIDEO_COLOR_RGBA, REX::W32::D3D11_VIDEO_COLOR_YCbCrA, REX::W32::D3DCOLORVALUE
- aabb : RE::hkp3AxisSweep
- aabb32Info : RE::hkpCollisionInput
- aabbCacheInfo : RE::hkpBroadPhase::hkpCastAabbInput, RE::hkpBroadPhase::hkpCastRayInput
- aabbCenter : RE::hkpListShape
- aabbHalfExtents : RE::hkpListShape
- abbreviation : RE::ActorValueInfo
- ability : RE::BGSAbilityPerkEntry
- aboveWaterFogAmount : RE::WaterShaderData
- aboveWaterFogDistFar : RE::BSWaterShaderMaterial, RE::WaterShaderData
- aboveWaterFogDistNear : RE::WaterShaderData
- absorbTimer : RE::HighProcessData
- accelerate : RE::RACE_DATA
- acceleration : RE::BSPCOrbisGamepadDevice::GamepadData
- acceleration1 : RE::BSParticleShaderProperty
- acceleration2 : RE::BSParticleShaderProperty
- acceleration3 : RE::BSParticleShaderProperty
- accelerationAlongNormal : RE::BSParticleShaderProperty
- accept : RE::UserEvents
- accessTime : RE::BSResource::BSSystemFile::Info
- accumRoot : RE::NiControllerSequence
- accumRootName : RE::NiControllerSequence
- accumulatedFrames : REX::W32::DXGI_OUTDUPL_FRAME_INFO
- accumulatedIndex : RE::BSShadowLight
- accumulatedMagnitude : RE::AccumulatingValueModifierEffect
- accumulationHint : RE::BSRenderPass
- accumulator : RE::Precipitation::OcclusionMapData
- accumulators : RE::hkpContactPointEvent
- acousticSpaceListener : RE::bhkWorld
- acquireObject : RE::AIProcess
- acquireType : RE::BGSAddToPlayerInventoryEvent
- acrobatics : RE::bhkCharacterController
- action : RE::ActionInput, RE::ExtraAction, REX::W32::DIACTIONFORMATA
- actionComplete : RE::ExtraPackage
- actionFlags : RE::GFxActionControl
- actionInterestedActor : RE::PlayerControls
- actionList : RE::ScriptLocals
- actionListCleanupNeeded : RE::hkpSimulationIsland
- actionListeners : RE::hkpWorld
- actionMap : REX::W32::DIACTIONFORMATA
- actionName : REX::W32::DIACTIONA
- actionPoints : RE::VATSCommand
- actionRef : RE::ConditionCheckParams, RE::ExtraAction, RE::TESActivateEvent
- actions : RE::BGSAnimationSequencer, RE::BGSScene, RE::hkpEntity, RE::hkpSimulationIsland
- actionSize : REX::W32::DIACTIONFORMATA
- actionValue : RE::Actor, RE::DetectionEvent
- activate : RE::UserEvents
- activateChildrenTimer : RE::ExtraActivateRefChildren
- activated : RE::ExtraPackage
- activateDelay : RE::ActivateParentID, RE::REF_ACTIVATE_DATA
- activateFlags : RE::ExtraActivateRef
- activateHandler : RE::PlayerControls
- activateRef : RE::ExtraOpenCloseActivateRef, RE::REF_ACTIVATE_DATA
- activatingRefs : RE::LOADED_CELL_DATA
- activationHeight : RE::HighProcessData
- activationListeners : RE::hkpEntity::ExtendedListeners
- active : RE::BSResource::REntryCache< T_EntryCacheTraits >, RE::ImageSpaceEffect, RE::NiPSysModifier
- activeCombatantLastSeenTime : RE::CombatState
- activeEffect : RE::CommandedActorData, RE::FindMaxMagnitudeVisitor, RE::MagicTarget::SpellDispelData
- activeEffects : RE::MiddleHighProcessData, RE::NonActorMagicTarget
- activeEffectUniqueID : RE::TESActiveEffectApplyRemoveEvent
- activeFile : RE::TESDataHandler
- activeGraph : RE::BSAnimationGraphManager
- activeImageSpaceModifiers : RE::TES
- activeLights : RE::ShadowSceneNode
- activeMark : RE::hkpSimulationIsland
- activeNodes : RE::hkbBehaviorGraph
- activeNodesChildrenIndices : RE::hkbBehaviorGraph
- activeNodeTemplateToIndexMap : RE::hkbBehaviorGraph
- activePlanes : RE::NiFrustumPlanes
- activeRef : RE::TESOpenCloseEvent
- activeSequences : RE::NiControllerManager
- activeShadowLights : RE::ShadowSceneNode
- activeSimulationIslands : RE::hkpWorld
- activeSound : RE::BleedoutCameraState, RE::SlowTimeEffect
- activeSoundLoop : RE::BGSProjectileData
- activeTransitions : RE::hkbStateMachine
- actor : RE::ActorCause, RE::ActorMagicCaster, RE::ActorMover, RE::ArmorRatingVisitorBase, RE::BGSActorEvent, RE::ExtraFollower::FollowerInfo, RE::PermanentMagicFunctor, RE::RefAttachTechniqueInput, RE::RefrInteraction, RE::TESActorLocationChangeEvent, RE::TESCombatEvent, RE::TESEnterBleedoutEvent, RE::TESEquipEvent, RE::TESFurnitureEvent, RE::UniqueNPCData, SKSE::ActionEvent
- actorArrayLock : RE::PlayerControls
- actorBaseFlags : RE::ACTOR_BASE_DATA
- actorCause : RE::Explosion, RE::ExtraActorCause, RE::FOCollisionListener::ObjectDamageImpactData, RE::Projectile, RE::SpawnHazardEffect
- actorCauseID : RE::ActorCause
- actorCollisionExtents : RE::CombatInventory
- actorData : RE::TESActorBaseData
- actorDoingPlayerCommand : RE::PlayerCharacter
- actorDying : RE::TESDeathEvent
- actorEffects : RE::TESSpellList
- actorExtents : RE::CombatInventory
- actorFlags : RE::BGSScene
- actorFollowers : RE::ExtraFollower
- actorHeight : RE::bhkCharacterController
- actorID : RE::BGSSceneAction
- actorinMarker : RE::MarkerUsedData
- actorKiller : RE::TESDeathEvent
- actorMountPosition : RE::MiddleHighProcessData
- actorMover : RE::Actor
- actorNodes : RE::GarbageCollection
- actorOwner : RE::Explosion
- actorPackageData : RE::ExtraPackageData
- actorPackageFlags : RE::ActorPackage
- actorProgressionFlags : RE::BGSScene
- actorRace : RE::RefAttachTechniqueInput
- actorRef : RE::BipedAnim
- actorResponse : RE::FixedStrings
- actors : RE::BGSScene
- actorsGeneratedDetectionEvent : RE::HighProcessData
- actorsKnowOfCrime : RE::Crime
- actorState1 : RE::ActorState
- actorState2 : RE::ActorState
- actorsToDisplayOnTheHUDArray : RE::PlayerCharacter
- actorValue : RE::ActorValueMeter, RE::CombatInventoryItemResource, RE::LevelUpMenu::ConfirmLevelUpAttributeCallback, RE::PART_DATA, RE::SkillIncrease::Event, RE::ValueAndConditionsEffect, RE::ValueModifierEffect
- actorValueCache : RE::CachedValues
- actorValues : RE::ActorValueList, RE::ActorValueStorage::LocalMap< T >
- actorValueToAdvance : RE::OBJ_BOOK::Teaches
- actualChunkSize : RE::TESFile
- actualRefreshRate : RE::BSGraphics::RendererData
- acyclic : RE::hkClipTrigger
- adapter : RE::BSGraphics::RendererInitOSData
- adapterLuid : REX::W32::DXGI_ADAPTER_DESC1
- adapterLUID : REX::W32::DXGI_ADAPTER_DESC2, REX::W32::DXGI_ADAPTER_DESC3
- adapterLuid : REX::W32::DXGI_ADAPTER_DESC
- add : RE::ImageSpaceModifierData::MultAdd< T >, RE::MenuControls::QueuedReg, RE::TESImageSpaceModifier::MultAdd< T >
- addedData : RE::OverrideData
- addedParticleCount : RE::NiPSysData
- addedParticlesBase : RE::NiPSysData
- addedPerks : RE::PlayerCharacter
- addedSpells : RE::Actor
- addGrassTask : RE::ExtraCellGrassData
- addictionChance : RE::AlchemyItem::Data
- addictionItem : RE::AlchemyItem::Data
- additionalDescription : RE::CraftingSubMenus::CraftingSubMenu
- additionalGeomData : RE::NiGeometryData
- additionalRaces : RE::TESObjectARMA
- additionalShaderProperty : RE::BSMultiIndexTriShape
- addon : RE::BIPOBJECT
- addonAlpha : RE::ShaderReferenceEffect
- addonModels : RE::EffectShaderData
- addonModelsFadeInTime : RE::EffectShaderData
- addonModelsFadeOutTime : RE::EffectShaderData
- addonModelsScaleEnd : RE::EffectShaderData
- addonModelsScaleInTime : RE::EffectShaderData
- addonModelsScaleOutTime : RE::EffectShaderData
- addonModelsScaleStart : RE::EffectShaderData
- addonNodes : RE::TESDataHandler
- addonObjects : RE::ShaderReferenceEffect
- addons : RE::BGSDebrisData, RE::TESModel
- addonScale : RE::ShaderReferenceEffect
- address : RE::BSTPointerAndFlags< T, MASK >::Storage, REX::W32::IMAGE_THUNK_DATA64
- addressSpaceEnd : RE::bhkThreadMemorySource
- addressSpaceSize : RE::bhkThreadMemorySource, RE::BSSmallBlockAllocator
- addressU : REX::W32::D3D11_SAMPLER_DESC
- addressV : REX::W32::D3D11_SAMPLER_DESC
- addressW : REX::W32::D3D11_SAMPLER_DESC
- AddTask : SKSE::detail::SKSETaskInterface
- AddUITask : SKSE::detail::SKSETaskInterface
- advanceAction : RE::PlayerCharacter
- advanceObject : RE::PlayerCharacter
- advanceSkill : RE::PlayerCharacter
- aeviceCaps : REX::W32::D3D11_VIDEO_PROCESSOR_CAPS
- affectedCell : RE::ExtraWaterCurrentZoneData
- affectLand : RE::BSLight, RE::ShadowSceneNode::LIGHT_CREATE_PARAMS
- affectWater : RE::BSLight, RE::ShadowSceneNode::LIGHT_CREATE_PARAMS
- age : RE::BSParticleShaderEmitter::ParticleData, RE::BSTempEffect, RE::Hazard, RE::ImageSpaceModifierInstance, RE::NiParticleInfo
- agent : RE::hkpCachingShapePhantom::CollisionDetail
- agentEntry : RE::hkpLinkedCollidable::CollisionEntry
- aggression1 : RE::AIDATA_GAME
- aggression2 : RE::AIDATA_GAME
- aggressor : RE::CriticalHit::Event, RE::HitData
- aggroRadius : RE::AIDATA_GAME
- aggroRadiusBehaviour : RE::AIDATA_GAME
- aggroRadiusStarted : RE::HighProcessData
- aiControlDriverInfo : RE::hkbCharacterData
- aiControlledFromPos : RE::PlayerCharacter::PlayerFlags
- aiControlledPackage : RE::PlayerCharacter::PlayerFlags
- aiControlledToPos : RE::PlayerCharacter::PlayerFlags
- aiConversationRunning : RE::PlayerCharacter
- aiData : RE::TESAIForm
- aiDelayTimer : RE::EffectSetting::EffectSettingData
- aimAngleTolerance : RE::RACE_DATA
- aimAtTarget : RE::ReferenceEffect
- aimController : RE::CombatMagicCasterReanimate
- aimControllers : RE::CombatController
- aimHeadingCurrent : RE::FixedStrings
- aimHeadingMax : RE::FixedStrings
- aimPitchCurrent : RE::FixedStrings
- aimPitchMax : RE::FixedStrings
- aimSight : RE::FixedStrings
- aiPackages : RE::TESAIForm
- aiScore : RE::EffectSetting::EffectSettingData
- aiTimer : RE::AITimer
- akTargetFormID : RE::SkyrimVM::LOSDataEvent
- akViewerFormID : RE::SkyrimVM::LOSDataEvent
- alchemy : RE::CLASS_DATA::SkillWeights
- alias : RE::BGSRefAlias::CreatedFillData, RE::BGSRefAlias::CreatedFillData::Alias, RE::BGSRefAliasInstanceData, RE::TESQuestTarget
- aliasAccessLock : RE::TESQuest
- aliases : RE::ExtraAliasInstanceArray, RE::TESQuest
- aliasID : RE::BGSBaseAlias, RE::BGSQuestInstanceText::StringData, RE::ExtraFromAlias, RE::PackageTarget::Target
- aliasName : RE::BGSBaseAlias
- alignedByteOffset : REX::W32::D3D11_INPUT_ELEMENT_DESC
- alignment : RE::GFxTranslator::LineFormatDesc
- alignmentForPools : RE::MemoryManager
- alignmentPadding : RE::hkpProperty
- aliveActorList : RE::ProcessLists
- allAttached : RE::AttachLightHitEffectVisitor
- allocated : RE::CompactingStore::Store, RE::hkMemoryAllocator::MemoryStatistics
- allocatedSize : RE::NiSkinInstance
- AllocateFromBranchPool : SKSE::detail::SKSETrampolineInterface
- AllocateFromLocalPool : SKSE::detail::SKSETrampolineInterface
- allocationBase : REX::W32::MEMORY_BASIC_INFORMATION
- allocationGranularity : REX::W32::SYSTEM_INFO
- allocationProtect : REX::W32::MEMORY_BASIC_INFORMATION
- allocator : RE::GFxMovieDataDef::LoadTaskDataBase, RE::NiMemManager, RE::NiTListBase< Allocator, T >
- allocBase : RE::bhkThreadMemorySource, RE::BSSmallBlockAllocator, RE::CompactingStore::Store
- allocEnd : RE::bhkThreadMemorySource, RE::CompactingStore::Store
- allocEndMin : RE::CompactingStore::Store
- allocPtr : RE::GFxMovieDataDef::Allocator
- allowActivate : RE::SkyrimScript::SetMotionTypeFunctor
- allowAutoSave : RE::PLAYER_TARGET_LOC
- allowAutoVanityMode : RE::PlayerCamera
- allowDecommits : RE::AbstractHeap, RE::bhkThreadMemorySource, RE::BSSmallBlockAllocator
- allowedPenetrationDepth : RE::hkpCollidable
- allowFlying : RE::ActorState::ActorState2
- allowIntegrationOfIslandsWithoutConstraintsInASeparateJob : RE::hkpWorld, RE::hkpWorldCinfo
- allowIslandLocking : RE::hkpSimulationIsland
- allowLightRemoveQueues : RE::ShadowSceneNode
- allowMipGeneration : RE::BSGraphics::RenderTargetProperties
- allowOtherContextAllocs : RE::MemoryManager
- allowPoolUse : RE::MemoryManager
- allowRelinking : RE::BSScript::LinkerProcessor
- allowStolenItems : RE::TESContainer
- allowToSkipConfirmedCallbacks : RE::hkpWorldCinfo
- allPartitionMemory : RE::hkbBehaviorGraph
- allPaths : RE::BSPrecomputedNavmeshInfoPathMap
- allProcesses : RE::ProcessLists
- allRunningStacks : RE::BSScript::Internal::VirtualMachine
- allVisible : RE::BGSDistantTreeBlock
- allyKilledTimer : RE::CombatGroup
- alpha : RE::BGSDistantTreeBlock::InstanceData, RE::BSEffectShaderData, RE::BSParticleShaderEmitter, RE::BSShaderProperty, RE::BSWaterShaderMaterial, RE::Color, RE::GColor::RGB32, RE::NiColorA, RE::Stars, RE::TESWaterForm
- alphaBlending : RE::BSTempEffectSimpleDecal
- alphaFlags : RE::NiAlphaProperty
- alphaFormat : RE::NiTexture::FormatPrefs
- alphaGroup : RE::BSBatchRenderer
- alphaMode : REX::W32::DXGI_SWAP_CHAIN_DESC1
- alphaMult : RE::MiddleHighProcessData
- alphas : RE::Clouds
- alphaSource : RE::BSBloodSplatterShaderProperty
- alphaTestRef : RE::BSEffectShaderData
- alphaThreshold : RE::BSTempEffectWeaponBlood, RE::NiAlphaProperty
- alphaTimer : RE::ShaderReferenceEffect
- alphaToCoverageEnable : REX::W32::D3D11_BLEND_DESC1, REX::W32::D3D11_BLEND_DESC
- alreadyRun : RE::TESQuest
- altBlockMaterialType : RE::BGSBlockBashData
- alteration : RE::CLASS_DATA::SkillWeights
- alternateSoundFormID : RE::BGSSoundDescriptor
- alternateTextures : RE::TESModelTextureSwap
- altIndexBuffer : RE::BSMultiIndexTriShape
- altPrimCount : RE::BSMultiIndexTriShape
- alwaysHit : RE::MiddleHighProcessData, RE::Projectile::LaunchData
- alwaysRecheckConditions : RE::TESCustomPackageData
- ambient : RE::INTERIOR_DATA, RE::NiLight
- ambientColors : RE::MistMenu
- ambientLight : RE::BSLight
- ambientSound : RE::EffectShaderData
- ambientSpecular : RE::BSShaderManager::State
- ambientSpecularEnabled : RE::BSShaderManager::State
- ambientSpecularFresnel : RE::Sky
- ambientSpecularTint : RE::Sky
- ammo : RE::TESPlayerBowShotEvent
- ammoSource : RE::Projectile, RE::Projectile::LaunchData
- amount : RE::ImageSpaceBaseData::Tint
- amountofEnchantment : RE::TESEnchantableForm
- amountStolenSold : RE::PlayerCharacter
- amplitude : RE::TESWaterForm
- amplitudeA : RE::BSWaterShaderMaterial, RE::WaterShaderData
- angFriction : RE::hkpLimitedHingeConstraintData::Atoms, RE::hkpRagdollConstraintData::Atoms
- angle : RE::GFxPlaceObjectUnpackedData::Filter, RE::OBJ_REFR, RE::PLAYER_TARGET_LOC
- angleAccelerate : RE::RACE_DATA
- angleFadeEnd : RE::Moon
- angleFadeStart : RE::Moon
- angleMeasurementMode : RE::hkpConeLimitConstraintAtom
- angleShadowEarlyFade : RE::Moon
- angleThreshold : RE::BGSImpactData::IMPACT_DATA_DATA
- angleTolerance : RE::RACE_DATA
- angleX : RE::Projectile::LaunchData
- angleZ : RE::MistMenu, RE::Projectile::LaunchData
- angLimit : RE::hkpLimitedHingeConstraintData::Atoms
- angMotor : RE::hkpLimitedHingeConstraintData::Atoms
- angularDamping : RE::hkMotionState
- angularLimitsTauFactor : RE::hkpAngLimitConstraintAtom, RE::hkpConeLimitConstraintAtom, RE::hkpTwistLimitConstraintAtom
- angularVelocity : RE::BSPCOrbisGamepadDevice::GamepadData, RE::ExtraWaterCurrentZoneData, RE::hkpMotion, RE::TESWaterForm
- angularVelocityThresholdInv : RE::hkpSolverInfo::DeactivationInfo
- animAction : RE::HighProcessData
- animatable : RE::ImageSpaceModifierData
- animatedBone : RE::BleedoutCameraState
- animatedBoneName : RE::ThirdPersonState
- animatedEndFrame : RE::BSParticleShaderProperty
- animatedEndFrameVariance : RE::BSParticleShaderProperty
- animatedFrameCount : RE::BSParticleShaderProperty
- animatedFrameCountVariance : RE::BSParticleShaderProperty
- animatedLoopStartVariance : RE::BSParticleShaderProperty
- animatedStartFrame : RE::BSParticleShaderProperty
- animatedStartFrameVariance : RE::BSParticleShaderProperty
- animating : RE::LockpickingMenu
- animation : RE::hkaAnimationBinding
- animationAngleMod : RE::HighProcessData
- animationAttackMult : RE::TESObjectWEAP::Data
- animationBindingIndex : RE::hkbClipGenerator
- animationBindingSet : RE::hkbCharacter, RE::hkbCharacterSetup
- animationBuffer : RE::ExtraSavedAnimation
- animationBundleFilenameData : RE::hkbCharacterStringData
- animationCache : RE::hkbContext
- animationComplete : RE::SummonPlacementEffect
- animationControl : RE::hkbClipGenerator
- animationData : RE::BSFaceGenNiNode
- animationDelta : RE::HighProcessData
- animationFilenames : RE::hkbProjectStringData
- animationFinished : RE::LockpickingMenu
- animationGraph : RE::BSAnimationGraphVariableCache
- animationGraphManager : RE::MiddleHighProcessData, RE::SimpleAnimationGraphManagerHolder, RE::WeaponAnimationGraphManagerHolder
- animationGroupSelection : RE::IDLE_DATA
- animationName : RE::hkbClipGenerator
- animationNames : RE::hkbCharacterStringData
- animationObjectAction : RE::PlayerCharacter
- animationObjects : RE::AnimationObjects
- animationPath : RE::hkbProjectStringData
- animationRotation : RE::ThirdPersonState
- animations : RE::GarbageCollection
- animationSkeleton : RE::hkbCharacterSetup
- animationToRagdollSkeletonMapper : RE::hkbCharacterSetup
- animationType : RE::BSFurnitureMarker, RE::TESObjectWEAP::Data
- animationVariableCache : RE::MiddleHighProcessData
- animDatas : RE::hkbClipGenerator
- animEvent : RE::ActionOutput
- animEventName : RE::TESIdleForm
- animFaceArchType : RE::DialogueResponse
- animFileName : RE::TESIdleForm
- animGraphMgr : RE::ExtraAnimGraphManager
- animNotes : RE::NiControllerSequence
- animObjIdle : RE::ActionOutput
- animResponse : RE::MiddleHighProcessData
- animSequencer : RE::HighProcessData
- annotation : RE::hkaAnimation::TrackAnnotation
- annotations : RE::hkaAnnotationTrack
- annotationTracks : RE::hkaAnimation
- antialiasedLineEnable : REX::W32::D3D11_RASTERIZER_DESC1, REX::W32::D3D11_RASTERIZER_DESC2, REX::W32::D3D11_RASTERIZER_DESC
- appAddressMax : REX::W32::SYSTEM_INFO
- appAddressMin : REX::W32::SYSTEM_INFO
- appData : REX::W32::DIACTIONA, REX::W32::DIDEVICEOBJECTDATA
- appendChar : RE::NiCloningProcess
- appFullScreen : RE::BSGraphics::ApplicationWindowProperties
- appliedSpell : RE::BGSEntryPointFunctionDataActivateChoice
- applyCallbacks : RE::hkpMouseSpringAction
- applyOffsets : RE::ThirdPersonState
- approachingAutoTeleportDoor : RE::HighProcessData
- approvedPresentDuration : REX::W32::DXGI_FRAME_STATISTICS_MEDIA
- arbitraryUserPointer : REX::W32::NT_TIB
- archery : RE::CLASS_DATA::SkillWeights
- archetype : RE::EffectSetting::EffectSettingData
- archetypeID : RE::CureEffect
- archiveType : RE::BSArchiveHeader
- area : RE::Effect::EffectItem, RE::Projectile::LaunchData
- areaFill : REX::W32::DICOLORSET
- areas : RE::CombatController
- areBindablesCached : RE::hkbBindable
- arena : RE::GMemoryHeap::HeapDesc
- argCount : RE::GFxFunctionHandler::Params
- args : RE::BSScript::Internal::RawFuncCallQuery, RE::GFxFunctionHandler::Params
- argsWithThisRef : RE::GFxFunctionHandler::Params
- armorAddons : RE::TESObjectARMO
- armorBaseFactorSum : RE::Actor
- armorEnchantments : RE::BGSCreatedObjectManager
- armorParentRace : RE::TESRace
- armorPerks : RE::ArmorRatingVisitorBase
- armorRating : RE::Actor, RE::TESObjectARMO
- armors : RE::ArmorRatingVisitor
- armorSum : RE::ArmorRatingVisitorBase
- armorType : RE::BIPED_MODEL
- armorWeight : RE::InventoryChanges
- arr : RE::BSScript::Variable::Value
- array : RE::TESFileContainer
- arrayGrowBy : RE::NiControllerSequence
- arrays : RE::BSScript::Internal::VirtualMachine
- arraySize : RE::BSGraphics::DepthStencilTargetProperties, RE::NiControllerSequence, REX::W32::D3D11_TEX1D_ARRAY_DSV, REX::W32::D3D11_TEX1D_ARRAY_RTV, REX::W32::D3D11_TEX1D_ARRAY_SRV, REX::W32::D3D11_TEX1D_ARRAY_UAV, REX::W32::D3D11_TEX2D_ARRAY_DSV, REX::W32::D3D11_TEX2D_ARRAY_RTV1, REX::W32::D3D11_TEX2D_ARRAY_RTV, REX::W32::D3D11_TEX2D_ARRAY_SRV1, REX::W32::D3D11_TEX2D_ARRAY_SRV, REX::W32::D3D11_TEX2D_ARRAY_UAV1, REX::W32::D3D11_TEX2D_ARRAY_UAV, REX::W32::D3D11_TEX2D_ARRAY_VPOV, REX::W32::D3D11_TEX2DMS_ARRAY_DSV, REX::W32::D3D11_TEX2DMS_ARRAY_RTV, REX::W32::D3D11_TEX2DMS_ARRAY_SRV, REX::W32::D3D11_TEXTURE1D_DESC, REX::W32::D3D11_TEXTURE2D_DESC1, REX::W32::D3D11_TEXTURE2D_DESC
- arraySlice : REX::W32::D3D11_TEX2D_VDOV, REX::W32::D3D11_TEX2D_VPIV
- arraysLock : RE::BSScript::Internal::VirtualMachine
- arrayTable : RE::BSScript::Internal::VirtualMachine
- arrest : RE::FACTION_CRIME_DATA_VALUES
- arrested : RE::HighProcessData
- arrestTarget : RE::AIProcess
- arrivalFunc : RE::PLAYER_TARGET_LOC
- arrivalFuncData : RE::PLAYER_TARGET_LOC
- arrow0 : RE::FixedStrings
- arrow3D : RE::ExtraAttachedArrows3D::DataItem
- arrowBone : RE::FixedStrings
- arrowQuiver : RE::FixedStrings
- arrowRelease : RE::FixedStrings
- art : RE::WeaponEnchantmentController
- artObject : RE::BGSReferenceEffect::Data, RE::ModelReferenceEffect, RE::SummonPlacementEffect, RE::TESObjectARMA
- artObject3D : RE::ModelReferenceEffect, RE::SummonPlacementEffect
- artType : RE::BGSArtObject::Data
- ascii : RE::GFxKeyboardState::KeyQueue::KeyRecord
- asciiCode : RE::GFxKeyEvent
- ashObject : RE::SkyrimScript::AttachAshPileFunctor
- ashPileRef : RE::ExtraAshPileRef
- aspectRatio : RE::GViewport, RE::NiParticlesData
- assaultCrimeGold : RE::FACTION_CRIME_DATA_VALUES
- assertOnRunningOutOfSolverMemory : RE::hkpWorld
- assetBundles : RE::hkbAnimationBindingSet
- assetNames : RE::hkbAssetBundleStringData
- assets : RE::GFxImportNode
- assistance1 : RE::AIDATA_GAME
- assistance2 : RE::AIDATA_GAME
- associatedForm : RE::EffectSetting::EffectSettingData, RE::TESFurniture
- associatedItemLoadedCount : RE::EffectSetting
- associatedObject : RE::BSValueNode
- associatedSkill : RE::BGSSkillPerkTreeNode, RE::EffectSetting::EffectSettingData
- associationLabels : RE::BGSAssociationType
- assocType : RE::BGSRelationship
- assumedIdentity : RE::PlayerCharacter
- assumeSuccess : RE::BSSoundHandle
- asyncSaveLoadOperationQueue : RE::BGSSaveLoadManager::Thread
- asyncSupported : RE::BSResource::LooseFileLocation
- atEnd : RE::hkbClipGenerator
- atLadder : RE::hkpCharacterInput
- atlThunkSListPtr : REX::W32::PEB
- atlThunkSListPtr32 : REX::W32::PEB
- atmosphere : RE::Atmosphere, RE::Sky
- atoms : RE::hkConstraintInternal, RE::hkpLimitedHingeConstraintData, RE::hkpRagdollConstraintData
- atomsSize : RE::hkConstraintInternal
- attached : RE::BGSDistantTreeBlock, RE::TESCellAttachDetachEvent
- attachedArt : RE::BSAttachTechniques::AttachTechniqueInput
- attachedGeometry : RE::BSTempEffectGeometryDecal
- attachedGeometryParent : RE::BSTempEffectGeometryDecal
- attachedLight : RE::HighProcessData::MuzzleFlash
- attachedObject : RE::AnimationObject
- attachedScripts : RE::BSScript::Internal::VirtualMachine, RE::BSScript::ObjectBindPolicy
- attachedScriptsLock : RE::BSScript::Internal::VirtualMachine, RE::BSScript::ObjectBindPolicy
- attachedToDesktop : REX::W32::DXGI_OUTPUT_DESC1, REX::W32::DXGI_OUTPUT_DESC
- attachLight : RE::FixedStrings
- attachLightNode : RE::AttachLightHitEffectVisitor
- attachmentManager : RE::hkbContext
- attachNodeNameA : RE::ExtraGroupConstraint
- attachNodeNameB : RE::ExtraGroupConstraint
- attachPoint : RE::BSAttachTechniques::AttachTechniqueInput
- attachRef : RE::ExtraAttachRef
- attachRoot : RE::AttachLightHitEffectVisitor, RE::WeaponEnchantmentController
- attachSound : RE::FixedStrings
- attachTime : RE::ENCOUNTER_ZONE_GAME_DATA
- attackAngle : RE::AttackData
- attackAnimation : RE::TESObjectWEAP::Data
- attackAnimationArrayMap : RE::TESRace
- attackBlockHandler : RE::PlayerControls
- attackChance : RE::AttackData
- attackCount : RE::AttackBlockHandler
- attackDamage : RE::TESAttackDamageForm
- attackData : RE::HighProcessData, RE::HitData
- attackDataMap : RE::BGSAttackDataForm, RE::BGSAttackDataMap
- attackDataSpell : RE::HitData
- attackDialogueTimer : RE::CombatState
- attackedMember : RE::CombatTarget
- attacker : RE::VATS
- attackerCount : RE::CombatTarget
- attackerHandle : RE::CombatController
- attackFailSound : RE::TESObjectWEAP
- attackIncapacitatedMult : RE::CombatStyleMeleeData
- attackLevel : REX::W32::DIENVELOPE
- attackLoopSound : RE::TESObjectWEAP
- attackOnSight : RE::FACTION_CRIME_DATA_VALUES
- attackPowerStart : RE::UserEvents
- attackSound : RE::TESObjectWEAP
- attackSound2D : RE::TESObjectWEAP
- attackSpell : RE::AttackData
- attackStart : RE::UserEvents
- attackTime : REX::W32::DIENVELOPE
- attackType : RE::AttackBlockHandler, RE::AttackData
- attackWinEnd : RE::FixedStrings
- attackWinStart : RE::FixedStrings
- attemptedYieldInCurrentCombat : RE::PlayerCharacter::PlayerFlags
- attenuation : RE::BGSSoundCategory, RE::BGSSoundOutput
- attributeDefaults : RE::hkbBehaviorGraphData
- attributeIDMap : RE::hkbBehaviorGraph
- attributeNames : RE::hkbBehaviorGraphStringData
- attributes : RE::BSSystemFileStorage, RE::RTTI::BaseClassDescriptor, RE::RTTI::ClassHierarchyDescriptor
- attributeWeights : RE::CLASS_DATA
- aurora : RE::TESWeather
- auroraIn : RE::Sky
- auroraInStart : RE::Sky
- auroraModel : RE::Sky
- auroraOut : RE::Sky
- auroraOutStart : RE::Sky
- auroraRoot : RE::Sky
- author : RE::BSStreamHeader
- autoAim : RE::Projectile::LaunchData
- autoAimActor : RE::PlayerCharacter
- autoMove : RE::PlayerControlsData, RE::UserEvents
- autoMoveHandler : RE::PlayerControls
- autoRemoveLevel : RE::hkpEntity
- autoSaveCount : RE::BGSSaveLoadManager::SaveEntry
- autoSaves : RE::BGSSaveLoadManager::SaveEntry
- autoSaving : RE::TESDataHandler
- autoStateName : RE::BSScript::UnlinkedTypes::Object
- autoStreamCaps : REX::W32::D3D11_VIDEO_PROCESSOR_CAPS
- autoUpdateKdTree : RE::hkpWorldCinfo
- autoUpdateTree : RE::hkpWorld
- autoVanityRot : RE::AutoVanityState
- autoVarIndex : RE::BSScript::PropertyTypeInfo
- autoVarName : RE::BSScript::UnlinkedTypes::Property
- autoWater : RE::TESWaterSystem
- autoWaterLoaded : RE::TESObjectCELL
- auxBuffer : RE::BSFile
- auxBufferMaxIndex : RE::BSFile
- auxBufferMinIndex : RE::BSFile
- auxTrueFilePos : RE::BSFile
- available : RE::hkMemoryAllocator::MemoryStatistics
- availableForReservation : REX::W32::DXGI_QUERY_VIDEO_MEMORY_INFO
- availableHairColors : RE::TESRace::FaceRelatedData
- availableMemoryInBytes : RE::BSScript::Stack::MemoryPageData
- availableMorphs : RE::TESRace::FaceRelatedData
- avEffect : RE::Projectile
- avEffectSetting : RE::MagicItem
- avObj : RE::DECAL_CREATION_DATA
- avObjectName : RE::NiControllerSequence::IDTag
- avoidThreatChance : RE::CombatStyleGeneralData
- avoidThreathTimer : RE::CombatGroup
- avoidWaitTimer : RE::HighProcessData
- avShape : RE::BSTempEffectSimpleDecal
- avStorage : RE::Actor
- awarePlayerTimer : RE::HighProcessData
- axes : REX::W32::DIDEVCAPS, REX::W32::DIDEVICEIMAGEINFOHEADERA, REX::W32::DIEFFECT
- axesSize : REX::W32::DIEFFECT
- axis : RE::hkp3AxisSweep
- axisMax : REX::W32::DIACTIONFORMATA
- axisMin : REX::W32::DIACTIONFORMATA