CommonLibVR
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#include <BSFurnitureMarkerNode.h>
Public Types | |
enum class | AnimationType { kSit = 1 << 0 , kSleep = 1 << 1 , kLean = 1 << 2 } |
enum class | EntryProperties { kFront = 1 << 0 , kBehind = 1 << 1 , kRight = 1 << 2 , kLeft = 1 << 3 , kUp = 1 << 4 } |
Public Attributes | |
NiPoint3 | offset |
float | heading |
stl::enumeration< AnimationType, std::uint16_t > | animationType |
stl::enumeration< EntryProperties, std::uint16_t > | entryProperties |
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strong |
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strong |
stl::enumeration<AnimationType, std::uint16_t> RE::BSFurnitureMarker::animationType |
stl::enumeration<EntryProperties, std::uint16_t> RE::BSFurnitureMarker::entryProperties |
float RE::BSFurnitureMarker::heading |
NiPoint3 RE::BSFurnitureMarker::offset |