CommonLibVR
REX::W32::D3D11_INPUT_ELEMENT_DESC Struct Reference

#include <D3D11.h>

Public Attributes

const char * semanticName
 
std::uint32_t semanticIndex
 
DXGI_FORMAT format
 
std::uint32_t inputSlot
 
std::uint32_t alignedByteOffset
 
D3D11_INPUT_CLASSIFICATION inputSlotClass
 
std::uint32_t instanceDataStepRate
 

Member Data Documentation

◆ alignedByteOffset

std::uint32_t REX::W32::D3D11_INPUT_ELEMENT_DESC::alignedByteOffset

◆ format

DXGI_FORMAT REX::W32::D3D11_INPUT_ELEMENT_DESC::format

◆ inputSlot

std::uint32_t REX::W32::D3D11_INPUT_ELEMENT_DESC::inputSlot

◆ inputSlotClass

D3D11_INPUT_CLASSIFICATION REX::W32::D3D11_INPUT_ELEMENT_DESC::inputSlotClass

◆ instanceDataStepRate

std::uint32_t REX::W32::D3D11_INPUT_ELEMENT_DESC::instanceDataStepRate

◆ semanticIndex

std::uint32_t REX::W32::D3D11_INPUT_ELEMENT_DESC::semanticIndex

◆ semanticName

const char* REX::W32::D3D11_INPUT_ELEMENT_DESC::semanticName

The documentation for this struct was generated from the following file: