#include <D3D11.h>
◆ aeviceCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::aeviceCaps |
◆ autoStreamCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::autoStreamCaps |
◆ featureCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::featureCaps |
◆ filterCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::filterCaps |
◆ inputFormatCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::inputFormatCaps |
◆ maxInputStreams
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::maxInputStreams |
◆ maxStreamStates
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::maxStreamStates |
◆ rateConversionCapsCount
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::rateConversionCapsCount |
◆ stereoCaps
std::uint32_t REX::W32::D3D11_VIDEO_PROCESSOR_CAPS::stereoCaps |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/D3D11.h