CommonLibVR
RE::LOADED_CELL_DATA Struct Reference

#include <TESObjectCELL.h>

Public Attributes

NiPointer< BSPortalGraphportalGraph
 
NiPointer< NiNodecell3D
 
NiPointer< NiNodelightMarkerNode
 
NiPointer< NiNodesoundMarkerNode
 
NiPointer< NiNodemultiBoundNode
 
std::uint64_t unk028
 
std::uint64_t unk030
 
std::uint64_t unk038
 
BSTArray< ObjectRefHandleunk040
 
BSTArray< ObjectRefHandleflickeringLights
 
NiTMap< TESForm *, ObjectRefHandleemittanceSourceRefMap
 
NiTMap< ObjectRefHandle, NiNode * > emittanceLightRefMap
 
NiTMap< ObjectRefHandle, NiPointer< BSMultiBoundNode > > multiboundRefMap
 
NiTMap< BSMultiBoundNode *, ObjectRefHandlerefMultiboundMap
 
BSSimpleList< ObjectRefHandleactivatingRefs
 
BSSimpleList< ObjectRefHandleunk100
 
std::uint64_t unk110
 
BSTArray< void * > unk118
 
BSTArray< ObjectRefHandledecalRefs
 
BSTArray< ObjectRefHandleskyActors
 
BGSEncounterZoneencounterZone
 
bool decalsQueued
 
volatile std::int32_t criticalQueuedRefCount
 
volatile std::int32_t queuedRefCount
 
volatile std::int32_t queuedDistantRefCount
 
std::int32_t unk178
 
bool refsFullyLoaded
 

Member Data Documentation

◆ activatingRefs

BSSimpleList<ObjectRefHandle> RE::LOADED_CELL_DATA::activatingRefs

◆ cell3D

NiPointer<NiNode> RE::LOADED_CELL_DATA::cell3D

◆ criticalQueuedRefCount

volatile std::int32_t RE::LOADED_CELL_DATA::criticalQueuedRefCount
mutable

◆ decalRefs

BSTArray<ObjectRefHandle> RE::LOADED_CELL_DATA::decalRefs

◆ decalsQueued

bool RE::LOADED_CELL_DATA::decalsQueued

◆ emittanceLightRefMap

NiTMap<ObjectRefHandle, NiNode*> RE::LOADED_CELL_DATA::emittanceLightRefMap

◆ emittanceSourceRefMap

NiTMap<TESForm*, ObjectRefHandle> RE::LOADED_CELL_DATA::emittanceSourceRefMap

◆ encounterZone

BGSEncounterZone* RE::LOADED_CELL_DATA::encounterZone

◆ flickeringLights

BSTArray<ObjectRefHandle> RE::LOADED_CELL_DATA::flickeringLights

◆ lightMarkerNode

NiPointer<NiNode> RE::LOADED_CELL_DATA::lightMarkerNode

◆ multiBoundNode

NiPointer<NiNode> RE::LOADED_CELL_DATA::multiBoundNode

◆ multiboundRefMap

NiTMap<ObjectRefHandle, NiPointer<BSMultiBoundNode> > RE::LOADED_CELL_DATA::multiboundRefMap

◆ portalGraph

NiPointer<BSPortalGraph> RE::LOADED_CELL_DATA::portalGraph

◆ queuedDistantRefCount

volatile std::int32_t RE::LOADED_CELL_DATA::queuedDistantRefCount
mutable

◆ queuedRefCount

volatile std::int32_t RE::LOADED_CELL_DATA::queuedRefCount
mutable

◆ refMultiboundMap

NiTMap<BSMultiBoundNode*, ObjectRefHandle> RE::LOADED_CELL_DATA::refMultiboundMap

◆ refsFullyLoaded

bool RE::LOADED_CELL_DATA::refsFullyLoaded

◆ skyActors

BSTArray<ObjectRefHandle> RE::LOADED_CELL_DATA::skyActors

◆ soundMarkerNode

NiPointer<NiNode> RE::LOADED_CELL_DATA::soundMarkerNode

◆ unk028

std::uint64_t RE::LOADED_CELL_DATA::unk028

◆ unk030

std::uint64_t RE::LOADED_CELL_DATA::unk030

◆ unk038

std::uint64_t RE::LOADED_CELL_DATA::unk038

◆ unk040

BSTArray<ObjectRefHandle> RE::LOADED_CELL_DATA::unk040

◆ unk100

BSSimpleList<ObjectRefHandle> RE::LOADED_CELL_DATA::unk100

◆ unk110

std::uint64_t RE::LOADED_CELL_DATA::unk110

◆ unk118

BSTArray<void*> RE::LOADED_CELL_DATA::unk118

◆ unk178

std::int32_t RE::LOADED_CELL_DATA::unk178

The documentation for this struct was generated from the following file: