#include <DXGI.h>
◆ adapterLuid
LUID REX::W32::DXGI_ADAPTER_DESC1::adapterLuid |
◆ dedicatedSystemMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC1::dedicatedSystemMemory |
◆ dedicatedVideoMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC1::dedicatedVideoMemory |
◆ description
wchar_t REX::W32::DXGI_ADAPTER_DESC1::description[128] |
◆ deviceId
std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::deviceId |
◆ flags
std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::flags |
◆ revision
std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::revision |
◆ sharedSystemMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC1::sharedSystemMemory |
◆ subSysId
std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::subSysId |
◆ vendorId
std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::vendorId |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/DXGI.h