#include <DXGI.h>
◆ adapterLuid
| LUID REX::W32::DXGI_ADAPTER_DESC1::adapterLuid |
◆ dedicatedSystemMemory
| std::size_t REX::W32::DXGI_ADAPTER_DESC1::dedicatedSystemMemory |
◆ dedicatedVideoMemory
| std::size_t REX::W32::DXGI_ADAPTER_DESC1::dedicatedVideoMemory |
◆ description
| wchar_t REX::W32::DXGI_ADAPTER_DESC1::description[128] |
◆ deviceId
| std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::deviceId |
◆ flags
| std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::flags |
◆ revision
| std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::revision |
◆ sharedSystemMemory
| std::size_t REX::W32::DXGI_ADAPTER_DESC1::sharedSystemMemory |
◆ subSysId
| std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::subSysId |
◆ vendorId
| std::uint32_t REX::W32::DXGI_ADAPTER_DESC1::vendorId |
The documentation for this struct was generated from the following file:
- CommonLibVR/include/REX/W32/DXGI.h