CommonLibVR
REX::W32::D3D11_TEXTURE1D_DESC Struct Reference

#include <D3D11.h>

Public Attributes

std::uint32_t width
 
std::uint32_t mipLevels
 
std::uint32_t arraySize
 
DXGI_FORMAT format
 
D3D11_USAGE usage
 
std::uint32_t bindFlags
 
std::uint32_t cpuAccessFlags
 
std::uint32_t miscFlags
 

Member Data Documentation

◆ arraySize

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::arraySize

◆ bindFlags

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::bindFlags

◆ cpuAccessFlags

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::cpuAccessFlags

◆ format

DXGI_FORMAT REX::W32::D3D11_TEXTURE1D_DESC::format

◆ mipLevels

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::mipLevels

◆ miscFlags

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::miscFlags

◆ usage

D3D11_USAGE REX::W32::D3D11_TEXTURE1D_DESC::usage

◆ width

std::uint32_t REX::W32::D3D11_TEXTURE1D_DESC::width

The documentation for this struct was generated from the following file: