CommonLibVR
REX::W32::D3D11_SAMPLER_DESC Struct Reference

#include <D3D11.h>

Public Attributes

D3D11_FILTER filter
 
D3D11_TEXTURE_ADDRESS_MODE addressU
 
D3D11_TEXTURE_ADDRESS_MODE addressV
 
D3D11_TEXTURE_ADDRESS_MODE addressW
 
float mipLODBias
 
std::uint32_t maxAnisotropy
 
D3D11_COMPARISON_FUNC comparisonFunc
 
float borderColor [4]
 
float minLOD
 
float maxLOD
 

Member Data Documentation

◆ addressU

D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressU

◆ addressV

D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressV

◆ addressW

D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressW

◆ borderColor

float REX::W32::D3D11_SAMPLER_DESC::borderColor[4]

◆ comparisonFunc

D3D11_COMPARISON_FUNC REX::W32::D3D11_SAMPLER_DESC::comparisonFunc

◆ filter

D3D11_FILTER REX::W32::D3D11_SAMPLER_DESC::filter

◆ maxAnisotropy

std::uint32_t REX::W32::D3D11_SAMPLER_DESC::maxAnisotropy

◆ maxLOD

float REX::W32::D3D11_SAMPLER_DESC::maxLOD

◆ minLOD

float REX::W32::D3D11_SAMPLER_DESC::minLOD

◆ mipLODBias

float REX::W32::D3D11_SAMPLER_DESC::mipLODBias

The documentation for this struct was generated from the following file: