CommonLibVR
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#include <D3D11.h>
Public Attributes | |
D3D11_FILTER | filter |
D3D11_TEXTURE_ADDRESS_MODE | addressU |
D3D11_TEXTURE_ADDRESS_MODE | addressV |
D3D11_TEXTURE_ADDRESS_MODE | addressW |
float | mipLODBias |
std::uint32_t | maxAnisotropy |
D3D11_COMPARISON_FUNC | comparisonFunc |
float | borderColor [4] |
float | minLOD |
float | maxLOD |
D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressU |
D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressV |
D3D11_TEXTURE_ADDRESS_MODE REX::W32::D3D11_SAMPLER_DESC::addressW |
float REX::W32::D3D11_SAMPLER_DESC::borderColor[4] |
D3D11_COMPARISON_FUNC REX::W32::D3D11_SAMPLER_DESC::comparisonFunc |
D3D11_FILTER REX::W32::D3D11_SAMPLER_DESC::filter |
std::uint32_t REX::W32::D3D11_SAMPLER_DESC::maxAnisotropy |
float REX::W32::D3D11_SAMPLER_DESC::maxLOD |
float REX::W32::D3D11_SAMPLER_DESC::minLOD |
float REX::W32::D3D11_SAMPLER_DESC::mipLODBias |