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CommonLibVR
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#include <CombatGroup.h>
Public Types | |
| enum class | Flags { kNone = 0 , kTargetKnown = 1 << 0 , kTargetLost = 1 << 1 } |
Public Attributes | |
| ActorHandle | targetHandle |
| std::int32_t | detectLevel |
| float | stealthPoints |
| float | unk0C |
| BGSWorldLocation | lastKnownLoc |
| BGSWorldLocation | unk28 |
| BGSWorldLocation | unk40 |
| BGSWorldLocation | searchLoc |
| BGSWorldLocation | unk70 |
| AITimeStamp | unk88 |
| AITimeStamp | unk8C |
| AITimeStamp | lastKnownTimeStamp |
| AITimeStamp | unk94 |
| AITimeStamp | unk98 |
| AITimeStamp | unk9C |
| ActorHandle | attackedMember |
| std::uint16_t | attackerCount |
| REX::EnumSet< Flags, std::uint16_t > | flags |
|
strong |
| ActorHandle RE::CombatTarget::attackedMember |
| std::uint16_t RE::CombatTarget::attackerCount |
| std::int32_t RE::CombatTarget::detectLevel |
| REX::EnumSet<Flags, std::uint16_t> RE::CombatTarget::flags |
| BGSWorldLocation RE::CombatTarget::lastKnownLoc |
| AITimeStamp RE::CombatTarget::lastKnownTimeStamp |
| BGSWorldLocation RE::CombatTarget::searchLoc |
| float RE::CombatTarget::stealthPoints |
| ActorHandle RE::CombatTarget::targetHandle |
| float RE::CombatTarget::unk0C |
| BGSWorldLocation RE::CombatTarget::unk28 |
| BGSWorldLocation RE::CombatTarget::unk40 |
| BGSWorldLocation RE::CombatTarget::unk70 |
| AITimeStamp RE::CombatTarget::unk88 |
| AITimeStamp RE::CombatTarget::unk8C |
| AITimeStamp RE::CombatTarget::unk94 |
| AITimeStamp RE::CombatTarget::unk98 |
| AITimeStamp RE::CombatTarget::unk9C |