CommonLibVR
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#include <D3D11_1.h>
Public Attributes | |
BOOL | alphaToCoverageEnable |
BOOL | independentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC1 | renderTarget [8] |
BOOL REX::W32::D3D11_BLEND_DESC1::alphaToCoverageEnable |
BOOL REX::W32::D3D11_BLEND_DESC1::independentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC1 REX::W32::D3D11_BLEND_DESC1::renderTarget[8] |