#include <BGSDebris.h>
◆ BGSDebrisDataFlags
| Enumerator |
|---|
| kNone | |
| kCollisionData | |
◆ BGSDebrisData() [1/2]
| RE::BGSDebrisData::BGSDebrisData |
( |
| ) |
|
◆ BGSDebrisData() [2/2]
| RE::BGSDebrisData::BGSDebrisData |
( |
const char * |
a_fileName | ) |
|
◆ ~BGSDebrisData()
| RE::BGSDebrisData::~BGSDebrisData |
( |
| ) |
|
|
default |
◆ TES_HEAP_REDEFINE_NEW()
| RE::BGSDebrisData::TES_HEAP_REDEFINE_NEW |
( |
| ) |
|
◆ addons
| BSTArray<std::uint32_t> RE::BGSDebrisData::addons |
◆ fileName
| const char* RE::BGSDebrisData::fileName |
◆ flags
◆ pad02
| std::uint16_t RE::BGSDebrisData::pad02 |
◆ pad04
| std::uint32_t RE::BGSDebrisData::pad04 |
◆ percentage
| std::int8_t RE::BGSDebrisData::percentage |
◆ textureIDs
The documentation for this struct was generated from the following file: