#include <BGSDebris.h>
◆ BGSDebrisDataFlags
Enumerator |
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kNone | |
kCollisionData | |
◆ BGSDebrisData() [1/2]
RE::BGSDebrisData::BGSDebrisData |
( |
| ) |
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◆ BGSDebrisData() [2/2]
RE::BGSDebrisData::BGSDebrisData |
( |
const char * |
a_fileName | ) |
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◆ ~BGSDebrisData()
RE::BGSDebrisData::~BGSDebrisData |
( |
| ) |
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default |
◆ TES_HEAP_REDEFINE_NEW()
RE::BGSDebrisData::TES_HEAP_REDEFINE_NEW |
( |
| ) |
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◆ addons
BSTArray<std::uint32_t> RE::BGSDebrisData::addons |
◆ fileName
const char* RE::BGSDebrisData::fileName |
◆ flags
◆ pad02
std::uint16_t RE::BGSDebrisData::pad02 |
◆ pad04
std::uint32_t RE::BGSDebrisData::pad04 |
◆ percentage
std::int8_t RE::BGSDebrisData::percentage |
◆ textureIDs
The documentation for this struct was generated from the following file: