CommonLibVR
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#include <TESActorLocationChangeEvent.h>
Public Attributes | |
NiPointer< TESObjectREFR > | actor |
BGSLocation * | oldLoc |
BGSLocation * | newLoc |
NiPointer<TESObjectREFR> RE::TESActorLocationChangeEvent::actor |
BGSLocation* RE::TESActorLocationChangeEvent::newLoc |
BGSLocation* RE::TESActorLocationChangeEvent::oldLoc |