#include <DXGI_6.h>
◆ attachedToDesktop
BOOL REX::W32::DXGI_OUTPUT_DESC1::attachedToDesktop |
◆ bitsPerColor
std::uint32_t REX::W32::DXGI_OUTPUT_DESC1::bitsPerColor |
◆ bluePrimary
float REX::W32::DXGI_OUTPUT_DESC1::bluePrimary[2] |
◆ colorSpace
◆ desktopCoordinates
RECT REX::W32::DXGI_OUTPUT_DESC1::desktopCoordinates |
◆ deviceName
wchar_t REX::W32::DXGI_OUTPUT_DESC1::deviceName[32] |
◆ greenPrimary
float REX::W32::DXGI_OUTPUT_DESC1::greenPrimary[2] |
◆ maxFullFrameLuminance
float REX::W32::DXGI_OUTPUT_DESC1::maxFullFrameLuminance |
◆ maxLuminance
float REX::W32::DXGI_OUTPUT_DESC1::maxLuminance |
◆ minLuminance
float REX::W32::DXGI_OUTPUT_DESC1::minLuminance |
◆ monitor
HMONITOR REX::W32::DXGI_OUTPUT_DESC1::monitor |
◆ redPrimary
float REX::W32::DXGI_OUTPUT_DESC1::redPrimary[2] |
◆ rotation
◆ whitePoint
float REX::W32::DXGI_OUTPUT_DESC1::whitePoint[2] |
The documentation for this struct was generated from the following file: