CommonLibVR
REX::W32::DXGI_OUTPUT_DESC1 Struct Reference

#include <DXGI_6.h>

Public Attributes

wchar_t deviceName [32]
 
RECT desktopCoordinates
 
BOOL attachedToDesktop
 
DXGI_MODE_ROTATION rotation
 
HMONITOR monitor
 
std::uint32_t bitsPerColor
 
DXGI_COLOR_SPACE_TYPE colorSpace
 
float redPrimary [2]
 
float greenPrimary [2]
 
float bluePrimary [2]
 
float whitePoint [2]
 
float minLuminance
 
float maxLuminance
 
float maxFullFrameLuminance
 

Member Data Documentation

◆ attachedToDesktop

BOOL REX::W32::DXGI_OUTPUT_DESC1::attachedToDesktop

◆ bitsPerColor

std::uint32_t REX::W32::DXGI_OUTPUT_DESC1::bitsPerColor

◆ bluePrimary

float REX::W32::DXGI_OUTPUT_DESC1::bluePrimary[2]

◆ colorSpace

DXGI_COLOR_SPACE_TYPE REX::W32::DXGI_OUTPUT_DESC1::colorSpace

◆ desktopCoordinates

RECT REX::W32::DXGI_OUTPUT_DESC1::desktopCoordinates

◆ deviceName

wchar_t REX::W32::DXGI_OUTPUT_DESC1::deviceName[32]

◆ greenPrimary

float REX::W32::DXGI_OUTPUT_DESC1::greenPrimary[2]

◆ maxFullFrameLuminance

float REX::W32::DXGI_OUTPUT_DESC1::maxFullFrameLuminance

◆ maxLuminance

float REX::W32::DXGI_OUTPUT_DESC1::maxLuminance

◆ minLuminance

float REX::W32::DXGI_OUTPUT_DESC1::minLuminance

◆ monitor

HMONITOR REX::W32::DXGI_OUTPUT_DESC1::monitor

◆ redPrimary

float REX::W32::DXGI_OUTPUT_DESC1::redPrimary[2]

◆ rotation

DXGI_MODE_ROTATION REX::W32::DXGI_OUTPUT_DESC1::rotation

◆ whitePoint

float REX::W32::DXGI_OUTPUT_DESC1::whitePoint[2]

The documentation for this struct was generated from the following file: