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CommonLibVR
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#include <BSParticleShaderProperty.h>
Public Member Functions | |
| virtual | ~BSParticleShaderProperty () |
| const NiRTTI * | GetRTTI () const override |
| bool | SetupGeometry (BSGeometry *a_geometry) override |
| RenderPassArray * | GetRenderPasses (BSGeometry *a_geometry, std::uint32_t a_arg2, BSShaderAccumulator *a_accumulator) override |
| std::int32_t | QShader () override |
| NiSourceTexture * | GetBaseTexture () override |
Public Member Functions inherited from RE::BSShaderProperty | |
| ~BSShaderProperty () override | |
| const NiRTTI * | GetRTTI () const override |
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
| void | LoadBinary (NiStream &a_stream) override |
| void | LinkObject (NiStream &a_stream) override |
| bool | RegisterStreamables (NiStream &a_stream) override |
| void | SaveBinary (NiStream &a_stream) override |
| bool | IsEqual (NiObject *a_object) override |
| void | PostLinkObject (NiStream &a_stream) override |
| bool | SetupGeometry (BSGeometry *a_geometry) override |
| void | Unk_29 (void) override |
| virtual void | Unk_2B (void) |
| virtual void | Unk_2C (void) |
| virtual void | Unk_2D (void) |
| virtual void | Unk_2E (void) |
| virtual void | Unk_2F (void) |
| virtual bool | CanMerge (const BSShaderProperty *a_other) |
| virtual void | SetMaterialAlpha (float a_alpha) |
| virtual float | QMaterialAlpha () |
| virtual std::int32_t | ForEachTexture (ForEachVisitor &a_visitor) |
| virtual void | DoClearRenderPasses () |
| virtual void | Unk_36 (void) |
| virtual void | Unk_38 (void) |
| virtual bool | AcceptsEffectData () const |
| virtual void | Unk_3A (void) |
| virtual void | Unk_3B (void) |
| virtual void | Unk_3C (void) |
| virtual std::uint32_t | DetermineUtilityShaderDecl () |
| virtual BSShaderMaterial::Type | GetMaterialType () |
| bool | InvalidateMaterial () |
| void | SetEffectShaderData (const BSTSmartPointer< BSEffectShaderData > &a_data) |
| void | SetMaterial (BSShaderMaterial *a_material, bool a_unk1) |
| void | SetFlags (EShaderPropertyFlag8 a_flag, bool a_set) |
| void | LinkMaterial (BSShaderMaterial *a_material, bool a_unk1) |
Public Member Functions inherited from RE::NiShadeProperty | |
| ~NiShadeProperty () override | |
| const NiRTTI * | GetRTTI () const override |
| NiObject * | CreateClone (NiCloningProcess &a_cloning) override |
| void | LoadBinary (NiStream &a_stream) override |
| void | LinkObject (NiStream &a_stream) override |
| bool | RegisterStreamables (NiStream &a_stream) override |
| void | SaveBinary (NiStream &a_stream) override |
| bool | IsEqual (NiObject *a_object) override |
| Type | GetType () const override |
| virtual bool | FinishSetupGeometry (BSGeometry *a_geometry) |
Public Member Functions inherited from RE::NiProperty | |
| ~NiProperty () override | |
| void | ProcessClone (NiCloningProcess &a_cloning) override |
| virtual void | Update (float a_time) |
Public Member Functions inherited from RE::NiObjectNET | |
| ~NiObjectNET () override | |
| void | PostLinkObject (NiStream &a_stream) override |
| bool | AddExtraData (const BSFixedString &a_key, NiExtraData *a_extra) |
| bool | AddExtraData (NiExtraData *a_extra) |
| void | DeleteExtraData (std::uint16_t a_extraDataIndex) |
| NiTimeController * | GetControllers () const |
| NiTimeController * | GetController (const NiRTTI *a_rtti) const |
| template<class T > | |
| T * | GetController () const |
| NiExtraData * | GetExtraData (const BSFixedString &a_key) const |
| template<class T > | |
| T * | GetExtraData (const BSFixedString &a_key) const |
| NiExtraData * | GetExtraDataAt (std::uint16_t a_extraDataIndex) const |
| std::uint16_t | GetExtraDataSize () const |
| bool | HasExtraData (const BSFixedString &a_key) const |
| bool | InsertExtraData (NiExtraData *a_extra) |
| void | RemoveAllExtraData () |
| bool | RemoveExtraData (const BSFixedString &a_key) |
| bool | RemoveExtraData (NiExtraData *a_extra) |
| bool | RemoveExtraDataAt (std::uint16_t a_extraDataIndex) |
| bool | SetExtraDataSize (std::uint16_t a_size) |
Public Member Functions inherited from RE::NiObject | |
| ~NiObject () override=default | |
| virtual NiNode * | AsNode () |
| virtual NiSwitchNode * | AsSwitchNode () |
| virtual BSFadeNode * | AsFadeNode () |
| virtual BSMultiBoundNode * | AsMultiBoundNode () |
| virtual BSGeometry * | AsGeometry () |
| virtual NiTriStrips * | AsTriStrips () |
| virtual BSTriShape * | AsTriShape () |
| virtual BSSegmentedTriShape * | AsSegmentedTriShape () |
| virtual BSSubIndexTriShape * | AsSubIndexTriShape () |
| virtual BSDynamicTriShape * | AsDynamicTriShape () |
| virtual NiGeometry * | AsNiGeometry () |
| virtual NiTriBasedGeom * | AsNiTriBasedGeom () |
| virtual NiTriShape * | AsNiTriShape () |
| virtual NiParticles * | AsParticlesGeom () |
| virtual BSLines * | AsLinesGeom () |
| virtual bhkNiCollisionObject * | AsBhkNiCollisionObject () |
| virtual bhkBlendCollisionObject * | AsBhkBlendCollisionObject () |
| virtual bhkAttachmentCollisionObject * | AsBhkAttachmentCollisionObject () |
| virtual bhkRigidBody * | AsBhkRigidBody () |
| virtual bhkLimitedHingeConstraint * | AsBhkLimitedHingeConstraint () |
| virtual bool | StreamCanSkip () |
| virtual const NiRTTI * | GetStreamableRTTI () const |
| virtual std::uint32_t | GetBlockAllocationSize () const |
| virtual NiObjectGroup * | GetGroup () const |
| virtual void | SetGroup (NiObjectGroup *a_group) |
| virtual NiControllerManager * | AsNiControllerManager () |
| void | CreateDeepCopy (NiPointer< NiObject > &a_object) |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSParticleShaderProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_BSParticleShaderProperty |
| static constexpr auto | VTABLE = VTABLE_BSParticleShaderProperty |
Static Public Attributes inherited from RE::BSShaderProperty | |
| static constexpr auto | RTTI = RTTI_BSShaderProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_BSShaderProperty |
| static constexpr auto | VTABLE = VTABLE_BSShaderProperty |
Static Public Attributes inherited from RE::NiShadeProperty | |
| static constexpr auto | RTTI = RTTI_NiShadeProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_NiShadeProperty |
| static constexpr auto | VTABLE = VTABLE_NiShadeProperty |
Static Public Attributes inherited from RE::NiProperty | |
| static constexpr auto | RTTI = RTTI_NiProperty |
| static constexpr auto | Ni_RTTI = NiRTTI_NiProperty |
| static constexpr auto | VTABLE = VTABLE_NiProperty |
Static Public Attributes inherited from RE::NiObjectNET | |
| static constexpr auto | RTTI = RTTI_NiObjectNET |
| static constexpr auto | Ni_RTTI = NiRTTI_NiObjectNET |
| static constexpr auto | VTABLE = VTABLE_NiObjectNET |
Static Public Attributes inherited from RE::NiObject | |
| static constexpr auto | RTTI = RTTI_NiObject |
| static constexpr auto | Ni_RTTI = NiRTTI_NiObject |
| static constexpr auto | VTABLE = VTABLE_NiObject |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
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virtual |
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overridevirtual |
Reimplemented from RE::BSShaderProperty.
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overridevirtual |
Implements RE::BSShaderProperty.
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overridevirtual |
Reimplemented from RE::NiObject.
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overridevirtual |
Reimplemented from RE::BSShaderProperty.
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overridevirtual |
Reimplemented from RE::NiShadeProperty.
| float RE::BSParticleShaderProperty::acceleration1 |
| float RE::BSParticleShaderProperty::acceleration2 |
| float RE::BSParticleShaderProperty::acceleration3 |
| float RE::BSParticleShaderProperty::accelerationAlongNormal |
| float RE::BSParticleShaderProperty::animatedEndFrame |
| float RE::BSParticleShaderProperty::animatedEndFrameVariance |
| float RE::BSParticleShaderProperty::animatedFrameCount |
| float RE::BSParticleShaderProperty::animatedFrameCountVariance |
| float RE::BSParticleShaderProperty::animatedLoopStartVariance |
| float RE::BSParticleShaderProperty::animatedStartFrame |
| float RE::BSParticleShaderProperty::animatedStartFrameVariance |
| float RE::BSParticleShaderProperty::birthPositionOffset |
| float RE::BSParticleShaderProperty::birthPositionVarianceOffset |
| NiColorA RE::BSParticleShaderProperty::colorKey1 |
| float RE::BSParticleShaderProperty::colorKey1Time |
| NiColorA RE::BSParticleShaderProperty::colorKey2 |
| float RE::BSParticleShaderProperty::colorKey2Time |
| NiColorA RE::BSParticleShaderProperty::colorKey3 |
| float RE::BSParticleShaderProperty::colorKey3Time |
| std::uint32_t RE::BSParticleShaderProperty::colorScale |
| float RE::BSParticleShaderProperty::explosionWindSpeed |
| float RE::BSParticleShaderProperty::initialSpeedAlongNormal |
| float RE::BSParticleShaderProperty::initialSpeedAlongNormalVariance |
| float RE::BSParticleShaderProperty::initialVelocity1 |
| float RE::BSParticleShaderProperty::initialVelocity2 |
| float RE::BSParticleShaderProperty::intialRotationVariance |
| float RE::BSParticleShaderProperty::intialVelocity3 |
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inlinestaticconstexpr |
| std::uint8_t RE::BSParticleShaderProperty::pad0D1 |
| std::uint16_t RE::BSParticleShaderProperty::pad0D2 |
| BSParticleShaderEmitter* RE::BSParticleShaderProperty::particleEmitter |
| BSTArray<NiPointer<BSParticleShaderEmitter> > RE::BSParticleShaderProperty::particleEmitters |
| bool RE::BSParticleShaderProperty::particleGreyscaleAlpha |
| float RE::BSParticleShaderProperty::particleLifetime |
| float RE::BSParticleShaderProperty::particleLifetimeVariance |
| NiPointer<NiSourceTexture> RE::BSParticleShaderProperty::particlePaletteTexture |
| NiPointer<BSParticleShaderGeometry> RE::BSParticleShaderProperty::particleShaderGeometry |
| float RE::BSParticleShaderProperty::particleShaderInitialRotation |
| NiPointer<NiSourceTexture> RE::BSParticleShaderProperty::particleShaderTexture |
| float RE::BSParticleShaderProperty::rotationSpeed |
| float RE::BSParticleShaderProperty::rotationSpeedVariance |
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inlinestaticconstexpr |
| float RE::BSParticleShaderProperty::scaleKey1 |
| float RE::BSParticleShaderProperty::scaleKey1Time |
| float RE::BSParticleShaderProperty::scaleKey2 |
| float RE::BSParticleShaderProperty::scaleKey2Time |
| float RE::BSParticleShaderProperty::textureCountU |
| float RE::BSParticleShaderProperty::textureCountV |
| bool RE::BSParticleShaderProperty::unk0D0 |
| float RE::BSParticleShaderProperty::unk170 |
| std::uint32_t RE::BSParticleShaderProperty::unk18C |
| std::uint8_t RE::BSParticleShaderProperty::unk8B |
| bool RE::BSParticleShaderProperty::useWorldSpace |
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inlinestaticconstexpr |
| NiPoint3 RE::BSParticleShaderProperty::windPoint |