CommonLibVR
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#include <D3D11.h>
Public Attributes | |
BOOL | alphaToCoverageEnable |
BOOL | independentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC | renderTarget [8] |
BOOL REX::W32::D3D11_BLEND_DESC::alphaToCoverageEnable |
BOOL REX::W32::D3D11_BLEND_DESC::independentBlendEnable |
D3D11_RENDER_TARGET_BLEND_DESC REX::W32::D3D11_BLEND_DESC::renderTarget[8] |