CommonLibVR
REX::W32::D3D11_BLEND_DESC Struct Reference

#include <D3D11.h>

Public Attributes

BOOL alphaToCoverageEnable
 
BOOL independentBlendEnable
 
D3D11_RENDER_TARGET_BLEND_DESC renderTarget [8]
 

Member Data Documentation

◆ alphaToCoverageEnable

BOOL REX::W32::D3D11_BLEND_DESC::alphaToCoverageEnable

◆ independentBlendEnable

BOOL REX::W32::D3D11_BLEND_DESC::independentBlendEnable

◆ renderTarget

D3D11_RENDER_TARGET_BLEND_DESC REX::W32::D3D11_BLEND_DESC::renderTarget[8]

The documentation for this struct was generated from the following file: