|
CommonLibVR
|
#include <D3D11.h>
Public Attributes | |
| BOOL | alphaToCoverageEnable |
| BOOL | independentBlendEnable |
| D3D11_RENDER_TARGET_BLEND_DESC | renderTarget [8] |
| BOOL REX::W32::D3D11_BLEND_DESC::alphaToCoverageEnable |
| BOOL REX::W32::D3D11_BLEND_DESC::independentBlendEnable |
| D3D11_RENDER_TARGET_BLEND_DESC REX::W32::D3D11_BLEND_DESC::renderTarget[8] |