CommonLibVR
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#include <ActionInput.h>
Public Member Functions | |
virtual | ~ActionInput () |
virtual ActorState * | GetSourceActorState () const |
virtual void | Unk_02 (void) |
virtual BGSAnimationSequencer * | GetSourceSequencer () const |
Public Attributes | |
NiPointer< TESObjectREFR > | source |
NiPointer< TESObjectREFR > | target |
BGSAction * | action |
uint32_t | unk20 |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_ActionInput |
static constexpr auto | VTABLE = VTABLE_ActionInput |
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virtual |
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virtual |
Reimplemented in RE::TESActionData.
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virtual |
Reimplemented in RE::TESActionData.
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virtual |
Reimplemented in RE::TESActionData.
BGSAction* RE::ActionInput::action |
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inlinestaticconstexpr |
NiPointer<TESObjectREFR> RE::ActionInput::source |
NiPointer<TESObjectREFR> RE::ActionInput::target |
uint32_t RE::ActionInput::unk20 |
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inlinestaticconstexpr |