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CommonLibVR
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#include <ActionInput.h>
Public Member Functions | |
| virtual | ~ActionInput () |
| virtual ActorState * | GetSourceActorState () const |
| virtual void | Unk_02 (void) |
| virtual BGSAnimationSequencer * | GetSourceSequencer () const |
Public Attributes | |
| NiPointer< TESObjectREFR > | source |
| NiPointer< TESObjectREFR > | target |
| BGSAction * | action |
| uint32_t | unk20 |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_ActionInput |
| static constexpr auto | VTABLE = VTABLE_ActionInput |
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virtual |
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virtual |
Reimplemented in RE::TESActionData.
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virtual |
Reimplemented in RE::TESActionData.
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virtual |
Reimplemented in RE::TESActionData.
| BGSAction* RE::ActionInput::action |
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inlinestaticconstexpr |
| NiPointer<TESObjectREFR> RE::ActionInput::source |
| NiPointer<TESObjectREFR> RE::ActionInput::target |
| uint32_t RE::ActionInput::unk20 |
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inlinestaticconstexpr |