CommonLibVR
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#include <SkillIncrease.h>
Public Attributes | |
PlayerCharacter * | player |
ActorValue | actorValue |
std::uint32_t | pad0C |
ActorValue RE::SkillIncrease::Event::actorValue |
std::uint32_t RE::SkillIncrease::Event::pad0C |
PlayerCharacter* RE::SkillIncrease::Event::player |