CommonLibVR
RE::SkillIncrease::Event Struct Reference

#include <SkillIncrease.h>

Public Attributes

PlayerCharacterplayer
 
ActorValue actorValue
 
std::uint32_t pad0C
 

Member Data Documentation

◆ actorValue

ActorValue RE::SkillIncrease::Event::actorValue

◆ pad0C

std::uint32_t RE::SkillIncrease::Event::pad0C

◆ player

PlayerCharacter* RE::SkillIncrease::Event::player

The documentation for this struct was generated from the following file: