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CommonLibVR
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#include <BSLight.h>
Classes | |
| class | NodeListT |
Public Member Functions | |
| ~BSLight () override | |
| virtual bool | SetLight (NiLight *a_light) |
| virtual bool | IsShadowLight () |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Public Attributes | |
| float | luminance |
| float | lodDimmer |
| NodeListT< NiPointer< BSTriShape > > | geomList |
| std::uint64_t | unk038 |
| std::uint32_t | unk040 |
| bool | pointLight |
| bool | ambientLight |
| bool | dynamic |
| bool | portalStrict |
| NiPointer< NiLight > | light |
| NiPoint3 | worldTranslate |
| std::uint32_t | frustrumCull |
| std::uint8_t | unk060 |
| bool | affectLand |
| bool | affectWater |
| bool | neverFades |
| std::uint32_t | unk064 |
| NiTListItem< NiPointer< BSTriShape > > * | geomListFence |
| std::uint8_t | unk070 [96] |
| std::uint8_t | unk0D0 |
| std::uint8_t | pad0D1 |
| std::uint16_t | pad0D2 |
| std::uint32_t | pad0D4 |
| BSTArray< BSMultiBoundRoom * > | rooms |
| BSTArray< BSPortal * > | portals |
| BSTArray< BSPortalSharedNode * > | portalSharedNodes |
| BSPortalGraph * | portalGraph |
| BSCullingProcess * | cullingProcess |
| NiPointer< NiAVObject > | objectNode |
| BSLensFlareRenderData * | lensFlareData |
Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } |
| std::uint32_t | _pad0C { 0 } |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_BSLight |
| static constexpr auto | VTABLE = VTABLE_BSLight |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
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override |
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virtual |
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virtual |
| bool RE::BSLight::affectLand |
| bool RE::BSLight::affectWater |
| bool RE::BSLight::ambientLight |
| BSCullingProcess* RE::BSLight::cullingProcess |
| bool RE::BSLight::dynamic |
| std::uint32_t RE::BSLight::frustrumCull |
| NodeListT<NiPointer<BSTriShape> > RE::BSLight::geomList |
| NiTListItem<NiPointer<BSTriShape> >* RE::BSLight::geomListFence |
| BSLensFlareRenderData* RE::BSLight::lensFlareData |
| float RE::BSLight::lodDimmer |
| float RE::BSLight::luminance |
| bool RE::BSLight::neverFades |
| NiPointer<NiAVObject> RE::BSLight::objectNode |
| std::uint8_t RE::BSLight::pad0D1 |
| std::uint16_t RE::BSLight::pad0D2 |
| std::uint32_t RE::BSLight::pad0D4 |
| bool RE::BSLight::pointLight |
| BSPortalGraph* RE::BSLight::portalGraph |
| BSTArray<BSPortalSharedNode*> RE::BSLight::portalSharedNodes |
| bool RE::BSLight::portalStrict |
| BSTArray<BSMultiBoundRoom*> RE::BSLight::rooms |
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inlinestaticconstexpr |
| std::uint64_t RE::BSLight::unk038 |
| std::uint32_t RE::BSLight::unk040 |
| std::uint8_t RE::BSLight::unk060 |
| std::uint32_t RE::BSLight::unk064 |
| std::uint8_t RE::BSLight::unk070[96] |
| std::uint8_t RE::BSLight::unk0D0 |
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inlinestaticconstexpr |
| NiPoint3 RE::BSLight::worldTranslate |