#include <RenderTargetProperties.h>
◆ arraySize
| std::uint32_t RE::BSGraphics::DepthStencilTargetProperties::arraySize |
◆ height
| std::uint32_t RE::BSGraphics::DepthStencilTargetProperties::height |
◆ stencil
| bool RE::BSGraphics::DepthStencilTargetProperties::stencil |
◆ unk0C
| bool RE::BSGraphics::DepthStencilTargetProperties::unk0C |
◆ use16BitsDepth
| bool RE::BSGraphics::DepthStencilTargetProperties::use16BitsDepth |
◆ width
| std::uint32_t RE::BSGraphics::DepthStencilTargetProperties::width |
The documentation for this struct was generated from the following file: