#include <DXGI_2.h>
◆ adapterLUID
LUID REX::W32::DXGI_ADAPTER_DESC2::adapterLUID |
◆ computePreemptionGranularity
◆ dedicatedSystemMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC2::dedicatedSystemMemory |
◆ dedicatedVideoMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC2::dedicatedVideoMemory |
◆ description
wchar_t REX::W32::DXGI_ADAPTER_DESC2::description[128] |
◆ deviceID
std::uint32_t REX::W32::DXGI_ADAPTER_DESC2::deviceID |
◆ flags
std::uint32_t REX::W32::DXGI_ADAPTER_DESC2::flags |
◆ graphicsPreemptionGranularity
◆ revision
std::uint32_t REX::W32::DXGI_ADAPTER_DESC2::revision |
◆ sharedSystemMemory
std::size_t REX::W32::DXGI_ADAPTER_DESC2::sharedSystemMemory |
◆ subSysID
std::uint32_t REX::W32::DXGI_ADAPTER_DESC2::subSysID |
◆ vendorID
std::uint32_t REX::W32::DXGI_ADAPTER_DESC2::vendorID |
The documentation for this struct was generated from the following file: