#include <TESClass.h>
◆ alchemy
std::uint8_t RE::CLASS_DATA::SkillWeights::alchemy |
◆ alteration
std::uint8_t RE::CLASS_DATA::SkillWeights::alteration |
◆ archery
std::uint8_t RE::CLASS_DATA::SkillWeights::archery |
◆ block
std::uint8_t RE::CLASS_DATA::SkillWeights::block |
◆ conjuration
std::uint8_t RE::CLASS_DATA::SkillWeights::conjuration |
◆ destruction
std::uint8_t RE::CLASS_DATA::SkillWeights::destruction |
◆ enchanting
std::uint8_t RE::CLASS_DATA::SkillWeights::enchanting |
◆ heavyArmor
std::uint8_t RE::CLASS_DATA::SkillWeights::heavyArmor |
◆ illusion
std::uint8_t RE::CLASS_DATA::SkillWeights::illusion |
◆ lightArmor
std::uint8_t RE::CLASS_DATA::SkillWeights::lightArmor |
◆ lockpicking
std::uint8_t RE::CLASS_DATA::SkillWeights::lockpicking |
◆ oneHanded
std::uint8_t RE::CLASS_DATA::SkillWeights::oneHanded |
◆ pickpocket
std::uint8_t RE::CLASS_DATA::SkillWeights::pickpocket |
◆ restoration
std::uint8_t RE::CLASS_DATA::SkillWeights::restoration |
◆ smithing
std::uint8_t RE::CLASS_DATA::SkillWeights::smithing |
◆ sneak
std::uint8_t RE::CLASS_DATA::SkillWeights::sneak |
◆ speech
std::uint8_t RE::CLASS_DATA::SkillWeights::speech |
◆ twoHanded
std::uint8_t RE::CLASS_DATA::SkillWeights::twoHanded |
The documentation for this struct was generated from the following file: