CommonLibVR
REX::W32::D3D11_RASTERIZER_DESC2 Struct Reference

#include <D3D11_3.h>

Public Attributes

D3D11_FILL_MODE fillMode
 
D3D11_CULL_MODE cullMode
 
BOOL frontCounterClockwise
 
std::int32_t depthBias
 
float depthBiasClamp
 
float slopeScaledDepthBias
 
BOOL depthClipEnable
 
BOOL scissorEnable
 
BOOL multisampleEnable
 
BOOL antialiasedLineEnable
 
std::uint32_t forcedSampleCount
 
D3D11_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster
 

Member Data Documentation

◆ antialiasedLineEnable

BOOL REX::W32::D3D11_RASTERIZER_DESC2::antialiasedLineEnable

◆ conservativeRaster

D3D11_CONSERVATIVE_RASTERIZATION_MODE REX::W32::D3D11_RASTERIZER_DESC2::conservativeRaster

◆ cullMode

D3D11_CULL_MODE REX::W32::D3D11_RASTERIZER_DESC2::cullMode

◆ depthBias

std::int32_t REX::W32::D3D11_RASTERIZER_DESC2::depthBias

◆ depthBiasClamp

float REX::W32::D3D11_RASTERIZER_DESC2::depthBiasClamp

◆ depthClipEnable

BOOL REX::W32::D3D11_RASTERIZER_DESC2::depthClipEnable

◆ fillMode

D3D11_FILL_MODE REX::W32::D3D11_RASTERIZER_DESC2::fillMode

◆ forcedSampleCount

std::uint32_t REX::W32::D3D11_RASTERIZER_DESC2::forcedSampleCount

◆ frontCounterClockwise

BOOL REX::W32::D3D11_RASTERIZER_DESC2::frontCounterClockwise

◆ multisampleEnable

BOOL REX::W32::D3D11_RASTERIZER_DESC2::multisampleEnable

◆ scissorEnable

BOOL REX::W32::D3D11_RASTERIZER_DESC2::scissorEnable

◆ slopeScaledDepthBias

float REX::W32::D3D11_RASTERIZER_DESC2::slopeScaledDepthBias

The documentation for this struct was generated from the following file: