CommonLibVR
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Here is a list of all namespace members with links to the namespace documentation for each member:
- l -
LatentStatus :
RE::BSScript
LCMAP_BYTEREV :
REX::W32
LCMAP_FULLWIDTH :
REX::W32
LCMAP_HALFWIDTH :
REX::W32
LCMAP_HIRAGANA :
REX::W32
LCMAP_KATAKANA :
REX::W32
LCMAP_LINGUISTIC_CASING :
REX::W32
LCMAP_LOWERCASE :
REX::W32
LCMAP_SIMPLIFIED_CHINESE :
REX::W32
LCMAP_SORTKEY :
REX::W32
LCMAP_TITLECASE :
REX::W32
LCMAP_TRADITIONAL_CHINESE :
REX::W32
LCMAP_UPPERCASE :
REX::W32
LCMapStringEx() :
REX::W32
LeaveCriticalSection() :
REX::W32
LEV_CREA_MODIFIER :
RE
lighten() :
RE::ColorUtil::detail
lighterColor() :
RE::ColorUtil::detail
LIMB_ENUM :
RE::BGSBodyPartDefs
linearBurn() :
RE::ColorUtil::detail
linearDodge() :
RE::ColorUtil::detail
linearLight() :
RE::ColorUtil::detail
LinkObject() :
RE::Offset::NiTimeController
Load() :
RE::Offset::BGSSaveLoadManager
LoadBinary() :
RE::Offset::NiTimeController
LoadLibraryA() :
REX::W32
LoadLibraryW() :
REX::W32
LoadMovie() :
RE::Offset::BSScaleformManager
LoadPNG() :
RE::Offset::BSScaleformExternalTexture
LoadScripts() :
RE::Offset::TESDataHandler
LOCALE_NAME_INVARIANT :
REX::W32
LOCALE_NAME_SYSTEM_DEFAULT :
REX::W32
LOCALE_NAME_USER_DEFAULT :
REX::W32
LOCK_LEVEL :
RE
LockForRead() :
RE::Offset::BSReadWriteLock
LockForWrite() :
RE::Offset::BSReadWriteLock
log_directory() :
SKSE::log
LogDirectory() :
RE::Offset
LookupReferenceByHandle() :
RE
,
RE::Offset
LPDICONFIGUREDEVICESCALLBACK :
REX::W32
LPDIENUMCREATEDEFFECTOBJECTSCALLBACK :
REX::W32
LPDIENUMDEVICEOBJECTSCALLBACKA :
REX::W32
LPDIENUMDEVICESBYSEMANTICSCBA :
REX::W32
LPDIENUMDEVICESCALLBACKA :
REX::W32
LPDIENUMEFFECTSCALLBACKA :
REX::W32
LPDIENUMEFFECTSINFILECALLBACK :
REX::W32
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