Here is a list of all namespace functions with links to the namespace documentation for each function:
- c -
- CalcDualCastCost() : RE::MagicFormulas
- CalcLuminance() : RE::ColorUtil
- CalculateCost() : RE::Offset::MagicItem
- Call() : RE::Offset::BSScript::NF_util::NativeFunctionBase
- CallBack() : RE::BSScript::Impl
- CallbackImpl() : RE::BSScript::Impl
- calloc() : RE
- CastRay() : RE::Offset::hkpWorld
- CenterOnCell() : RE::Offset::PlayerCharacter
- ChangeHeadPart() : RE::Offset::TESNPC
- ChangeName() : RE::Offset::RaceSexMenu
- CheckCast() : RE::ActiveEffectFactory
- chop_next_column() : io::detail
- clamp() : RE::ColorUtil::detail
- Clear3D() : RE::Offset::Inventory3DManager
- ClearCachedFactionFightReactions() : RE::Offset::ProcessLists
- CloseHandle() : REX::W32
- colorBurn() : RE::ColorUtil::detail
- colorDodge() : RE::ColorUtil::detail
- CompileAndRun() : RE::Offset::Script
- ComputePickpocketSuccess() : RE::AIFormulas, RE::Offset::AIFormulas
- ComputeScaledTime() : RE::Offset::NiTimeController
- consteval_error() : REL::detail
- ContainerMode() : RE::Offset::ContainerMenu
- CopyArgs() : RE::BSScript::Impl
- CopyArgsImpl() : RE::BSScript::Impl
- CoTaskMemFree() : REX::W32
- CreateArmorEnchantment() : RE::Offset::BGSCreatedObjectManager
- CreateDeepCopy() : RE::Offset::NiObject
- CreateDXGIFactory() : REX::W32
- CreateDXGIFactory1() : REX::W32
- CreateFileMappingA() : REX::W32
- CreateFileMappingW() : REX::W32
- CreateMaterial() : RE::Offset::BSLightingShaderMaterialBase
- CreateMessage() : RE
- CreateMovie() : RE::Offset::GFxLoader
- CreateProcessA() : REX::W32
- CreateProcessW() : REX::W32
- CreateRefHandle() : RE, RE::Offset
- CreateRemoteThread() : REX::W32
- CreateSemaphoreA() : REX::W32
- CreateThread() : REX::W32
- CreateUIMessageData() : RE::Offset::UIMessageQueue
- CreateWeaponEnchantment() : RE::Offset::BGSCreatedObjectManager
- Ctor() : RE::Offset::BGSSkillPerkTreeNode, RE::Offset::BSResourceNiBinaryStream, RE::Offset::DialogueItem, RE::Offset::GString, RE::Offset::InventoryChanges, RE::Offset::LocalMapCamera, RE::Offset::LooseFileStream, RE::Offset::NiNode, RE::Offset::NiSkinInstance, RE::Offset::NiTimeController, RE::Offset::PlayerControls
- Ctor16() : RE::Offset::BSFixedString
- Ctor8() : RE::Offset::BSFixedString
- Ctor_Copy() : RE::Offset::BSFixedString