Here is a list of all variables with links to the classes they belong to:
- k -
- kBlendColor : RE::BSSkyShaderProperty
- kdTreeManager : RE::hkpWorld
- keepContactTolerance : RE::hkpCharacterProxy
- keepDistance : RE::hkpCharacterProxy
- keepFlags : RE::NiGeometryData
- keepPagesRequest : RE::ScrapHeap
- key : RE::GFxResourceLib::ResourceSlot, RE::GFxTranslator::TranslateInfo, RE::hkpProperty, RE::REFR_LOCK
- keyboardIndex : RE::GFxKeyboardState, RE::GFxKeyEvent
- keyboardState : RE::GFxMovieRoot
- keycode : RE::BSInputDevice::InputButton
- keyCode : RE::CharEvent, RE::GFxKeyEvent
- keyExchangeTypeCount : REX::W32::D3D11_VIDEO_CONTENT_PROTECTION_CAPS
- keyInfoId : REX::W32::D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION
- keymap : RE::GFxKeyboardState
- keyQueue : RE::GFxKeyboardState
- keys : RE::NiColorData, RE::NiFloatData
- keySize : RE::NiColorData, RE::NiFloatData
- keyword : RE::BGSLocation::KEYWORD_DATA, RE::ExtraLinkedRef::LinkedRef, RE::ExtraLinkedRefChildren::LinkedRefChild, RE::ExtraMissingLinkedRefIDs::Entry, RE::MagicItemFindKeywordFunctor, RE::TESFurniture::EntryPointData
- keywordData : RE::BGSLocation
- keywords : RE::BGSKeywordForm
- killer : RE::ActorKill::Event
- killMoveTimer : RE::MiddleHighProcessData
- killQueued : RE::MiddleHighProcessData
- kinect : RE::UserEvents
- kinectEventCount : RE::BSInputEventQueue
- kinectEvents : RE::BSInputEventQueue
- kinectMenu : RE::InterfaceStrings
- kinectShout : RE::UserEvents
- kinectStateData : RE::InterfaceStrings
- kinectUserEventData : RE::InterfaceStrings
- knockDown : RE::AttackData
- knockState : RE::ActorState::ActorState1
- knowledgeArray : RE::HighProcessData
- knowledgeLock : RE::HighProcessData
- knownEffectFlags : RE::IngredientItem::GameData