Here is a list of all functions with links to the classes they belong to:
- d -
- DamageObject() : RE::TESObjectREFR
- data() : RE::BSScrapArrayAllocator, RE::BSScript::Array, RE::BSScript::reference_array< T, std::enable_if_t< std::disjunction_v< is_builtin_convertible< T >, is_form_pointer< T > > > >, RE::BSStaticArray< T >, RE::BSStringPool::Entry, RE::BSStringT< CharT, N, Allocator >, RE::BSTArray< T, Allocator >, RE::BSTArrayHeapAllocator, RE::BSTSmallArrayHeapAllocator< N >, RE::BSTSmallSharedArray< T >, RE::detail::BSFixedString< CharT >, RE::FxResponseArgsEx< N >, RE::GFxWStringBuffer, RE::GString, RE::hkArrayBase< T >, RE::hkStringPtr, RE::SimpleArray< T >, REL::detail::memory_map, SKSE::stl::nttp::string< CharT, N >
- DataDesc() : RE::GString::DataDesc
- DataDescUnion() : RE::GString::DataDescUnion
- Deactivate() : RE::hkbBehaviorGraph, RE::hkbClipGenerator, RE::hkbNode, RE::hkbStateMachine, RE::NiControllerSequence
- Deallocate() : RE::bhkThreadMemorySource, RE::BSNiAllocator
- deallocate() : RE::BSScrapArrayAllocator
- Deallocate() : RE::BSTArrayBase::IAllocatorFunctor
- deallocate() : RE::BSTArrayHeapAllocator, RE::BSTSmallArrayHeapAllocator< N >, RE::DynamicMemoryManagementPol< T, N >, RE::FixedLengthMemoryManagementPol< T, N >
- Deallocate() : RE::IMemoryHeap, RE::MemoryHeap, RE::MemoryManager, RE::NiAllocator, RE::NiMemManager, RE::NiTDefaultAllocator< T >, RE::NiTMallocInterface< T >, RE::NiTNewInterface< T >, RE::NiTPointerAllocator< T >, RE::ScrapHeap, RE::ZeroOverheadHeap
- deallocate_bytes() : RE::BSTScatterTableHeapAllocator< S, A >, RE::BSTScatterTableScrapAllocator< S, A >, RE::BSTStaticHashMapBase< N >::Allocator< S, A >
- DeallocateAlign() : RE::IMemoryStore
- DeallocateAlignImpl() : RE::BSSmallBlockAllocator, RE::IMemoryHeap, RE::IMemoryStore, RE::ScrapHeap
- DeallocateInternalArrays() : RE::hkpCachingShapePhantom, RE::hkpEntity, RE::hkpPhantom, RE::hkpShapePhantom
- Decapitate() : RE::Actor
- DecommitPages() : RE::AbstractHeap, RE::MemoryHeap
- DecRef() : RE::BSIntrusiveRefCounted, RE::BSResource::StreamBase, RE::BSScript::Object, RE::TESObject
- DecRefCount() : RE::ActorCause, RE::BSHandleRefObject, RE::NiRefObject
- DecrementBlurCount() : RE::UIBlurManager
- Defragment() : RE::hkp3AxisSweep, RE::hkpBroadPhase
- DeleteExtraData() : RE::NiObjectNET
- DeleteMember() : RE::GFxValue, RE::GFxValue::ObjectInterface
- DeleteThis() : RE::NiRefObject
- DemoteReference() : RE::BGSDynamicPersistenceManager
- DeselectSpell() : RE::Actor
- DeselectSpellImpl() : RE::ActorMagicCaster, RE::MagicCaster
- Destroy() : RE::BSTDerivedCreator< Derived, Parent >, RE::IBSTCreator< T >
- DestroyActorMover() : RE::Actor
- DestroyArena() : RE::GMemory, RE::GMemoryHeap
- DestroyInputDevice() : RE::BSInputDeviceFactory
- DestroyInputDevices() : RE::BSInputDeviceManager
- DestroyItself() : RE::GMemoryHeap
- DestroyMouseSprings() : RE::PlayerCharacter
- Destruct() : RE::GConstructorMov< T >
- DestructArray() : RE::GConstructorMov< T >
- Detach() : RE::BSTempEffect, RE::BSTempEffectParticle, RE::BSTempEffectSPG, RE::GridArray, RE::GridCellArray, RE::ReferenceEffect, REX::W32::ComPtr< T >
- DetachAll() : RE::GridArray
- DetachArrow() : RE::Actor
- DetachCharController() : RE::Actor
- DetachChild() : RE::NiNode, RE::UI3DSceneManager
- DetachChild1() : RE::NiNode, RE::NiSwitchNode
- DetachChild2() : RE::NiNode, RE::NiSwitchNode
- DetachChildAt() : RE::NiNode
- DetachChildAt1() : RE::NiNode, RE::NiSwitchNode
- DetachChildAt2() : RE::NiNode, RE::NiSwitchNode
- DetachHavok() : RE::Actor, RE::Projectile, RE::TESObjectREFR
- DetachImpl() : RE::ModelReferenceEffect, RE::ReferenceEffect, RE::ShaderReferenceEffect
- DetectMemoryLeaks() : RE::GMemory
- DetermineUtilityShaderDecl() : RE::BSLightingShaderProperty, RE::BSShaderProperty
- DialogueItem() : RE::DialogueItem
- Disable() : RE::Actor, RE::TESObjectREFR
- DisableMask() : RE::GRenderer
- DisablePauseMenu() : RE::IMenu
- Dispatch() : RE::BSComputeShader, SKSE::MessagingInterface
- DispatchComputeShader() : RE::BSImagespaceShader
- DispatchMethodCall() : RE::BSScript::IVirtualMachine
- DispatchMethodCall1() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- DispatchMethodCall2() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- DispatchStaticCall() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- DispatchUnboundMethodCall() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVirtualMachine
- Dispel() : RE::ActiveEffect
- DispelAlteredStates() : RE::Actor
- DispelEffect() : RE::MagicTarget
- DispelEffectsWithArchetype() : RE::MagicTarget
- DispelWornItemEnchantments() : RE::Actor
- Display() : RE::GFxMovieRoot, RE::GFxMovieView
- DisplayInfo() : RE::GFxValue::DisplayInfo
- DisplayPrePass() : RE::GFxMovieRoot, RE::GFxMovieView
- Dispose() : SKSE::detail::TaskDelegate, SKSE::detail::UIDelegate_v1, SKSE::TaskInterface::Task, SKSE::TaskInterface::UITask
- DisposePage() : RE::BSScript::IMemoryPagePolicy, RE::BSScript::SimpleAllocMemoryPagePolicy
- Do_UpdateSystem() : RE::NiParticleSystem
- DoApplyDuckingAttenuation() : RE::BGSMusicType, RE::BSIMusicType
- DoClearDucking() : RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BSIMusicTrack, RE::BSIMusicType
- DoClearRenderPasses() : RE::BSLightingShaderProperty, RE::BSShaderProperty, RE::BSWaterShaderProperty
- DoClone() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoClose() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::StreamBase
- DoCreateAsync() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoCreateAsyncStream() : RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoCreateStream() : RE::BSResource::DevNull, RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoDelete() : RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoEnableListeningMode() : RE::BSGamepadDevice, RE::BSPCOrbisGamepadDevice
- DoFinish() : RE::BGSMusicPaletteTrack, RE::BGSMusicSilenceTrack, RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BSIMusicTrack, RE::BSIMusicType
- DoGetAttenuatesWithDistance() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetAttenuation() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetAudibility() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetDecayHFRatio() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetDecayTime() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetDensity() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetDiffusion() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetHasSpeakerBias() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetHFReference() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetInfo() : RE::BSResource::Location, RE::BSResource::LooseFileStream, RE::BSResource::StreamBase
- DoGetInfo1() : RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoGetInfo2() : RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoGetKey() : RE::BSResource::ArchiveStream, RE::BSResource::StreamBase
- DoGetMinimumAsyncPacketSize() : RE::BSResource::Location, RE::BSResource::LooseFileLocation
- DoGetMovementRotation() : RE::IMovementState
- DoGetMovementSpeed() : RE::ActorState, RE::IMovementState
- DoGetName() : RE::BSResource::ArchiveStream, RE::BSResource::Location, RE::BSResource::LooseFileLocation, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoGetReflectionDelay() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetReflectionLevel() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetReverbDelay() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetReverbLevel() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetReverbSendLevel() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetRoomHFLevel() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetRoomLevel() : RE::BGSReverbParameters, RE::BSIReverbType
- DoGetRotationSpeed() : RE::ActorState, RE::IMovementState
- DoGetSize() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream
- DoGetSpeakerBias() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetSupportedInputChannels() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetSupportsMonitor() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoGetUsesHRTF() : RE::BGSSoundOutput, RE::BSISoundOutputModel
- DoHeapAllocation() : RE::AbstractHeap, RE::MemoryHeap
- DoHeapFree() : RE::AbstractHeap, RE::MemoryHeap
- DoIsCopy() : RE::BSEffectShaderMaterial, RE::BSLightingShaderMaterialBase, RE::BSShaderMaterial, RE::BSWaterShaderMaterial
- DoMount() : RE::BSResource::DevNull, RE::BSResource::GlobalLocations, RE::BSResource::Location
- DoMoveToHigh() : RE::Actor, RE::TESObjectREFR
- DoneAddingInstances() : RE::BSInstanceTriShape, RE::BSMultiStreamInstanceTriShape
- DoNothingUnhandledPolicy() : RE::DoNothingUnhandledPolicy< T >
- DontHideCursorWhenTopmost() : RE::IMenu
- DoOnFinalize() : RE::BSResource::IEntryDB::PostFlushNotify
- DoOnNotify() : RE::BSResource::IEntryDB::PostFlushNotify
- DoOpen() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::StreamBase
- DoPause() : RE::BGSMusicPaletteTrack, RE::BGSMusicSilenceTrack, RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BSIMusicTrack, RE::BSIMusicType
- DoPlay() : RE::BGSMusicPaletteTrack, RE::BGSMusicSilenceTrack, RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BSIMusicTrack, RE::BSIMusicType
- DoPrepare() : RE::BGSMusicType, RE::BSIMusicType
- DoQBufferHint() : RE::BSResource::Location
- DoRead() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoReset3D() : RE::Actor
- DoSeek() : RE::BSResource::ArchiveStream, RE::BSResource::CompressedArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoSetDuckingAttenuation() : RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BSIMusicTrack
- DoSetEndOfStream() : RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DoSetSitSleepState() : RE::ActorState
- Dot() : RE::NiPoint2, RE::NiPoint3
- Dot3() : RE::hkVector4
- Dot4() : RE::hkVector4
- DoTrap() : RE::TESObjectREFR
- DoTrap1() : RE::Actor, RE::TESObjectREFR
- DoTrap2() : RE::Actor, RE::TESObjectREFR
- DoTraversePrefix() : RE::BSResource::DevNull, RE::BSResource::GlobalLocations, RE::BSResource::GlobalPaths, RE::BSResource::Location, RE::BSResource::LocationTree, RE::BSResource::LooseFileLocation
- DoUnmount() : RE::BSResource::DevNull, RE::BSResource::GlobalLocations, RE::BSResource::Location
- DoUpdate() : RE::BGSMusicPaletteTrack, RE::BGSMusicSilenceTrack, RE::BGSMusicSingleTrack, RE::BGSMusicTrackFormWrapper, RE::BGSMusicType, RE::BSIMusicTrack, RE::BSIMusicType
- DoWrite() : RE::BSResource::ArchiveStream, RE::BSResource::DevNull::NullStream, RE::BSResource::LooseFileStream, RE::BSResource::Stream
- DrawBitmaps() : RE::GRenderer
- DrawBlurRect() : RE::GRenderer
- DrawColorMatrixRect() : RE::GRenderer
- DrawDistanceFieldBitmaps() : RE::GRenderer
- DrawIndexedTriList() : RE::GRenderer
- DrawLineStrip() : RE::GRenderer
- DrawWeaponMagicHands() : RE::Actor
- DrinkPotion() : RE::Actor
- DropAllRunningData() : RE::BSScript::Internal::VirtualMachine, RE::BSScript::IVMSaveLoadInterface
- DropObject() : RE::Actor
- DumpMemoryLeaks() : RE::GMemoryHeap
- DumpMemoryLeaks_Internal() : RE::GMemoryHeap
- DumpRunningStacksToLog() : RE::BSScript::IVMDebugInterface
- Duplicate() : RE::TESFile
- DynamicMemoryManagementPol() : RE::DynamicMemoryManagementPol< T, N >