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CommonLibVR
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#include <CombatInventoryItemPotion.h>
Public Member Functions | |
| ~CombatInventoryItemPotion () override | |
| TYPE | GetType () override |
| bool | CheckBusy (CombatController *a_controller) override |
Public Member Functions inherited from RE::CombatInventoryItemMagic | |
| ~CombatInventoryItemMagic () override | |
| void | SaveGame (BGSSaveGameBuffer *a_buf) override |
| void | LoadGame (BGSLoadGameBuffer *a_buf) override |
| float | GetMinRange () override |
| float | GetMaxRange () override |
| float | GetOptimalRange () override |
| float | GetEquipRange () override |
| TYPE | GetEquipType (BGSEquipSlot a_slot) override |
| float | CalculateScore (CombatController *a_controller) override |
| bool | CheckShouldEquip (CombatController *a_controller) override |
| bool | GetResource (CombatInventoryItemResource &a_resource) override |
| bool | IsValid () override |
| virtual void * | CreateCaster ()=0 |
| virtual MagicItem * | GetMagic () |
Public Member Functions inherited from RE::CombatInventoryItem | |
| ~CombatInventoryItem () override | |
| virtual CATEGORY | GetCategory ()=0 |
| virtual CombatInventoryItem * | Clone ()=0 |
| virtual void | Equip (CombatController *a_controller) |
| virtual void | Unequip (CombatController *a_controller) |
| virtual void | GetDescription (const char *a_dest, std::uint32_t a_size) |
Public Member Functions inherited from RE::CombatObject | |
| ~CombatObject () override | |
| virtual std::uint32_t | GetObjectType ()=0 |
Public Member Functions inherited from RE::NiRefObject | |
| NiRefObject () | |
| virtual | ~NiRefObject () |
| virtual void | DeleteThis () |
| void | IncRefCount () |
| void | DecRefCount () |
| constexpr std::uint32_t | GetRefCount () const noexcept |
| TES_HEAP_REDEFINE_NEW () | |
Static Public Attributes | |
| static constexpr auto | RTTI = RTTI_CombatInventoryItemPotion |
| static constexpr auto | VTABLE = VTABLE_CombatInventoryItemPotion |
Static Public Attributes inherited from RE::CombatInventoryItemMagic | |
| static constexpr auto | RTTI = RTTI_CombatInventoryItemMagic |
| static constexpr auto | VTABLE = VTABLE_CombatInventoryItemMagic |
Static Public Attributes inherited from RE::CombatInventoryItem | |
| static constexpr auto | RTTI = RTTI_CombatInventoryItem |
| static constexpr auto | VTABLE = VTABLE_CombatInventoryItem |
Static Public Attributes inherited from RE::CombatObject | |
| static constexpr auto | RTTI = RTTI_CombatObject |
| static constexpr auto | VTABLE = VTABLE_CombatObject |
Static Public Attributes inherited from RE::NiRefObject | |
| static constexpr auto | RTTI = RTTI_NiRefObject |
| static constexpr auto | VTABLE = VTABLE_NiRefObject |
Additional Inherited Members | |
Public Types inherited from RE::CombatInventoryItem | |
| enum class | TYPE { kNone = 0 , kMelee , kRanged , kShield , kOneHandedBlock = kShield , kMagic , kShout , kStaff , kPotion , kScroll , kTorch } |
| enum class | CATEGORY { kTotal = 7 } |
Static Public Member Functions inherited from RE::NiRefObject | |
| static volatile std::uint32_t * | GetTotalObjectCount () |
Public Attributes inherited from RE::CombatInventoryItemMagic | |
| float | minRange |
| float | maxRange |
| float | tacticalDuration |
| float | power |
| float | currentAV |
| Effect * | effect |
Public Attributes inherited from RE::CombatInventoryItem | |
| TESForm * | item |
| float | itemScore |
| std::uint32_t | unk1C |
| CombatInventoryItemSlot | itemSlot |
Public Attributes inherited from RE::NiRefObject | |
| volatile std::uint32_t | _refCount { 0 } |
| std::uint32_t | _pad0C { 0 } |
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override |
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overridevirtual |
Reimplemented from RE::CombatInventoryItemMagic.
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overridevirtual |
Reimplemented from RE::CombatInventoryItemMagic.
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inlinestaticconstexpr |