CommonLibVR
SCEPAD.h File Reference

Go to the source code of this file.

Namespaces

 REX
 
 REX::PS4
 

Enumerations

enum  REX::PS4::SCE_PAD_BUTTON : std::uint32_t {
  REX::PS4::SCE_PAD_BUTTON_SHARE = 0x00000001 , REX::PS4::SCE_PAD_BUTTON_L3 = 0x00000002 , REX::PS4::SCE_PAD_BUTTON_R3 = 0x00000004 , REX::PS4::SCE_PAD_BUTTON_OPTIONS = 0x00000008 ,
  REX::PS4::SCE_PAD_BUTTON_UP = 0x00000010 , REX::PS4::SCE_PAD_BUTTON_RIGHT = 0x00000020 , REX::PS4::SCE_PAD_BUTTON_DOWN = 0x00000040 , REX::PS4::SCE_PAD_BUTTON_LEFT = 0x00000080 ,
  REX::PS4::SCE_PAD_BUTTON_L2 = 0x00000100 , REX::PS4::SCE_PAD_BUTTON_R2 = 0x00000200 , REX::PS4::SCE_PAD_BUTTON_L1 = 0x00000400 , REX::PS4::SCE_PAD_BUTTON_R1 = 0x00000800 ,
  REX::PS4::SCE_PAD_BUTTON_TRIANGLE = 0x00001000 , REX::PS4::SCE_PAD_BUTTON_CIRCLE = 0x00002000 , REX::PS4::SCE_PAD_BUTTON_CROSS = 0x00004000 , REX::PS4::SCE_PAD_BUTTON_SQUARE = 0x00008000 ,
  REX::PS4::SCE_PAD_BUTTON_PLAYSTATION = 0x00010000 , REX::PS4::SCE_PAD_BUTTON_TOUCH_PAD = 0x00100000 , REX::PS4::SCE_PAD_BUTTON_INTERCEPTED = 0x80000000
}