9 class BGSCellFormIDArrayMap;
10 class BGSConstructFormsInFileMap;
11 class BGSSaveLoadChangesMap;
14 struct BGSLoadGameSubBuffer;
87 return func(
this, a_form, a_changes);
96 std::uint8_t
unk18[0xFF];
#define KEEP_FOR_RE()
Definition: PCH.h:713
#define RELOCATION_ID(SE, AE)
Definition: PCH.h:702
Definition: Relocation.h:210
Definition: BGSSaveLoadGame.h:64
BGSSaveLoadFormIDMap worldspaceFormIDMap
Definition: BGSSaveLoadGame.h:98
BSTArray< void * > unk18
Definition: BGSSaveLoadGame.h:93
BSTArray< TESFile * > pluginList
Definition: BGSSaveLoadGame.h:92
bool GetChange(TESForm *a_form, std::uint32_t a_changes)
Definition: BGSSaveLoadGame.h:83
Flags
Definition: BGSSaveLoadGame.h:67
BGSSaveLoadReferencesMap unkC8
Definition: BGSSaveLoadGame.h:100
BGSSaveLoadQueuedSubBufferMap queuedSubBuffersMap
Definition: BGSSaveLoadGame.h:103
stl::enumeration< Flags, std::uint32_t > flags
Definition: BGSSaveLoadGame.h:109
BSTArray< void * > saveLoadHistory
Definition: BGSSaveLoadGame.h:105
static BGSSaveLoadGame * GetSingleton()
Definition: BGSSaveLoadGame.h:77
BGSSaveLoadChangesMap * saveLoadChanges
Definition: BGSSaveLoadGame.h:107
BSTHashMap< FormID, ActorHandle > unk98
Definition: BGSSaveLoadGame.h:99
BGSConstructFormsInAllFilesMap reconstructFormsMap
Definition: BGSSaveLoadGame.h:102
BSTHashMap< FormID, FormID > unk158
Definition: BGSSaveLoadGame.h:101
BSTArray< void * > unk318
Definition: BGSSaveLoadGame.h:106
std::uint64_t unk338
Definition: BGSSaveLoadGame.h:108
BGSSaveLoadFormIDMap formIDMap
Definition: BGSSaveLoadGame.h:104
std::uint8_t currentMinorVersion
Definition: BGSSaveLoadGame.h:110
Definition: BGSSaveLoadGame.h:54
BSTHashMap< TESForm *, BGSLoadGameSubBuffer > queuedSubBuffers[3]
Definition: BGSSaveLoadGame.h:57
Definition: BGSSaveLoadGame.h:30
BSTHashMap< FormID, BSTArray< FormID > > unk30
Definition: BGSSaveLoadGame.h:34
BSTHashMap< FormID, FormID > unk00
Definition: BGSSaveLoadGame.h:33
BSTHashMap< FormID, BGSCellFormIDArrayMap * > unk60
Definition: BGSSaveLoadGame.h:35
Definition: BSTHashMap.h:21
Definition: AbsorbEffect.h:6