CommonLibVR
|
#include <BGSSaveLoadGame.h>
Public Attributes | |
BSTHashMap< FormID, FormID > | unk00 |
BSTHashMap< FormID, FormID > | unk30 |
std::uint32_t | unk60 |
std::uint32_t | pad64 |
std::uint32_t RE::BGSSaveLoadFormIDMap::pad64 |
BSTHashMap<FormID, FormID> RE::BGSSaveLoadFormIDMap::unk00 |
BSTHashMap<FormID, FormID> RE::BGSSaveLoadFormIDMap::unk30 |
std::uint32_t RE::BGSSaveLoadFormIDMap::unk60 |