CommonLibVR
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TESActorLocationChangeEvent.h
Go to the documentation of this file.
1#pragma once
2
4
5namespace RE
6{
7 class BGSLocation;
8 class TESObjectREFR;
9
11 {
12 public:
13 // members
17
18 private:
20 };
21 static_assert(sizeof(TESActorLocationChangeEvent) == 0x18);
22}
#define KEEP_FOR_RE()
Definition PCH.h:517
Definition BGSLocation.h:68
Definition NiSmartPointer.h:9
Definition AbsorbEffect.h:6
Definition TESActorLocationChangeEvent.h:11
NiPointer< TESObjectREFR > actor
Definition TESActorLocationChangeEvent.h:14
BGSLocation * oldLoc
Definition TESActorLocationChangeEvent.h:15
BGSLocation * newLoc
Definition TESActorLocationChangeEvent.h:16