CommonLibVR
TESActorLocationChangeEvent.h
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1 #pragma once
2 
3 #include "RE/N/NiSmartPointer.h"
4 
5 namespace RE
6 {
7  class BGSLocation;
8  class TESObjectREFR;
9 
11  {
12  public:
13  // members
17 
18  private:
19  KEEP_FOR_RE()
20  };
21  static_assert(sizeof(TESActorLocationChangeEvent) == 0x18);
22 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BGSLocation.h:68
Definition: NiSmartPointer.h:9
Definition: AbsorbEffect.h:6
Definition: TESActorLocationChangeEvent.h:11
NiPointer< TESObjectREFR > actor
Definition: TESActorLocationChangeEvent.h:14
BGSLocation * oldLoc
Definition: TESActorLocationChangeEvent.h:15
BGSLocation * newLoc
Definition: TESActorLocationChangeEvent.h:16