21 static_assert(
sizeof(
Event) == 0x10);
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSTEvent.h:19
Definition: PlayerCharacter.h:190
Definition: AbsorbEffect.h:6
ActorValue
Definition: ActorValues.h:6
Definition: SkillIncrease.h:14
std::uint32_t pad0C
Definition: SkillIncrease.h:19
ActorValue actorValue
Definition: SkillIncrease.h:18
PlayerCharacter * player
Definition: SkillIncrease.h:17
Definition: SkillIncrease.h:11
static BSTEventSource< SkillIncrease::Event > * GetEventSource()