#include <BSMaterialObject.h>
◆ Flag
◆ falloffBias
| float RE::BSMaterialObject::DIRECTIONAL_DATA::falloffBias |
◆ falloffScale
| float RE::BSMaterialObject::DIRECTIONAL_DATA::falloffScale |
◆ flags
◆ materialUVScale
| float RE::BSMaterialObject::DIRECTIONAL_DATA::materialUVScale |
◆ noiseUVScale
| float RE::BSMaterialObject::DIRECTIONAL_DATA::noiseUVScale |
◆ normalDampener
| float RE::BSMaterialObject::DIRECTIONAL_DATA::normalDampener |
◆ ProjectionDir
| NiPoint3 RE::BSMaterialObject::DIRECTIONAL_DATA::ProjectionDir |
◆ singlePass
| std::int32_t RE::BSMaterialObject::DIRECTIONAL_DATA::singlePass |
◆ singlePassColor
| NiColor RE::BSMaterialObject::DIRECTIONAL_DATA::singlePassColor |
◆ unk2C
| std::uint32_t RE::BSMaterialObject::DIRECTIONAL_DATA::unk2C |
The documentation for this struct was generated from the following file: