CommonLibVR
RE::BSGraphics::RenderTargetData Struct Reference

#include <RenderTargetData.h>

Public Attributes

ID3D11Texture2D * texture
 
ID3D11Texture2D * textureCopy
 
ID3D11RenderTargetView * RTV
 
ID3D11ShaderResourceView * SRV
 
ID3D11ShaderResourceView * SRVCopy
 
ID3D11UnorderedAccessView * UAV
 

Member Data Documentation

◆ RTV

ID3D11RenderTargetView* RE::BSGraphics::RenderTargetData::RTV

◆ SRV

ID3D11ShaderResourceView* RE::BSGraphics::RenderTargetData::SRV

◆ SRVCopy

ID3D11ShaderResourceView* RE::BSGraphics::RenderTargetData::SRVCopy

◆ texture

ID3D11Texture2D* RE::BSGraphics::RenderTargetData::texture

◆ textureCopy

ID3D11Texture2D* RE::BSGraphics::RenderTargetData::textureCopy

◆ UAV

ID3D11UnorderedAccessView* RE::BSGraphics::RenderTargetData::UAV

The documentation for this struct was generated from the following file: