CommonLibVR
REX::W32::D3D11_RENDER_TARGET_BLEND_DESC Struct Reference

#include <D3D11.h>

Public Attributes

BOOL blendEnable
 
D3D11_BLEND srcBlend
 
D3D11_BLEND destBlend
 
D3D11_BLEND_OP blendOp
 
D3D11_BLEND srcBlendAlpha
 
D3D11_BLEND destBlendAlpha
 
D3D11_BLEND_OP blendOpAlpha
 
std::uint8_t renderTargetWriteMask
 

Member Data Documentation

◆ blendEnable

BOOL REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::blendEnable

◆ blendOp

D3D11_BLEND_OP REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::blendOp

◆ blendOpAlpha

D3D11_BLEND_OP REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::blendOpAlpha

◆ destBlend

D3D11_BLEND REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::destBlend

◆ destBlendAlpha

D3D11_BLEND REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::destBlendAlpha

◆ renderTargetWriteMask

std::uint8_t REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::renderTargetWriteMask

◆ srcBlend

D3D11_BLEND REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::srcBlend

◆ srcBlendAlpha

D3D11_BLEND REX::W32::D3D11_RENDER_TARGET_BLEND_DESC::srcBlendAlpha

The documentation for this struct was generated from the following file: