CommonLibVR
RE::TESWaterNormals Class Reference

#include <TESWaterNormals.h>

Inheritance diagram for RE::TESWaterNormals:
RE::NiRefObject

Public Member Functions

virtual ~TESWaterNormals ()
 
- Public Member Functions inherited from RE::NiRefObject
 NiRefObject ()
 
virtual ~NiRefObject ()
 
virtual void DeleteThis ()
 
void IncRefCount ()
 
void DecRefCount ()
 
constexpr std::uint32_t GetRefCount () const noexcept
 
 TES_HEAP_REDEFINE_NEW ()
 

Public Attributes

std::uint8_t flags
 
TESWaterFormwaterType
 
std::uint32_t unk20
 
BSWaterShaderMaterialwaterMaterial
 
NiPointer< NiSourceTexturenoiseLayer0
 
NiPointer< NiSourceTexturenoiseLayer1
 
NiPointer< NiSourceTexturenoiseLayer2
 
NiPointer< NiSourceTexturenoiseLayer3
 
- Public Attributes inherited from RE::NiRefObject
volatile std::uint32_t _refCount { 0 }
 
std::uint32_t _pad0C { 0 }
 

Static Public Attributes

static constexpr auto RTTI = RTTI_TESWaterNormals
 
static constexpr auto VTABLE = VTABLE_TESWaterNormals
 
- Static Public Attributes inherited from RE::NiRefObject
static constexpr auto RTTI = RTTI_NiRefObject
 
static constexpr auto VTABLE = VTABLE_NiRefObject
 

Additional Inherited Members

- Static Public Member Functions inherited from RE::NiRefObject
static volatile std::uint32_t * GetTotalObjectCount ()
 

Constructor & Destructor Documentation

◆ ~TESWaterNormals()

virtual RE::TESWaterNormals::~TESWaterNormals ( )
virtual

Member Data Documentation

◆ flags

std::uint8_t RE::TESWaterNormals::flags

◆ noiseLayer0

NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer0

◆ noiseLayer1

NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer1

◆ noiseLayer2

NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer2

◆ noiseLayer3

NiPointer<NiSourceTexture> RE::TESWaterNormals::noiseLayer3

◆ RTTI

constexpr auto RE::TESWaterNormals::RTTI = RTTI_TESWaterNormals
inlinestaticconstexpr

◆ unk20

std::uint32_t RE::TESWaterNormals::unk20

◆ VTABLE

constexpr auto RE::TESWaterNormals::VTABLE = VTABLE_TESWaterNormals
inlinestaticconstexpr

◆ waterMaterial

BSWaterShaderMaterial* RE::TESWaterNormals::waterMaterial

◆ waterType

TESWaterForm* RE::TESWaterNormals::waterType

The documentation for this class was generated from the following file: