CommonLibVR
TESWaterNormals.h
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1 #pragma once
2 
3 #include "RE/N/NiRefObject.h"
4 #include "RE/N/NiSmartPointer.h"
5 
6 namespace RE
7 {
8  class BSWaterShaderMaterial;
9  class NiSourceTexture;
10  class TESWaterForm;
11 
13  {
14  public:
15  inline static constexpr auto RTTI = RTTI_TESWaterNormals;
16  inline static constexpr auto VTABLE = VTABLE_TESWaterNormals;
17 
18  virtual ~TESWaterNormals(); // 00
19 
20  // members
21  std::uint8_t flags; // 10
23  std::uint32_t unk20; // 20
29  private:
30  KEEP_FOR_RE()
31  };
32  static_assert(sizeof(TESWaterNormals) == 0x50);
33 }
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSWaterShaderMaterial.h:13
Definition: NiSmartPointer.h:9
Definition: NiRefObject.h:8
Definition: TESWaterForm.h:83
Definition: TESWaterNormals.h:13
virtual ~TESWaterNormals()
static constexpr auto VTABLE
Definition: TESWaterNormals.h:16
static constexpr auto RTTI
Definition: TESWaterNormals.h:15
NiPointer< NiSourceTexture > noiseLayer3
Definition: TESWaterNormals.h:28
NiPointer< NiSourceTexture > noiseLayer1
Definition: TESWaterNormals.h:26
std::uint32_t unk20
Definition: TESWaterNormals.h:23
std::uint8_t flags
Definition: TESWaterNormals.h:21
NiPointer< NiSourceTexture > noiseLayer2
Definition: TESWaterNormals.h:27
BSWaterShaderMaterial * waterMaterial
Definition: TESWaterNormals.h:24
NiPointer< NiSourceTexture > noiseLayer0
Definition: TESWaterNormals.h:25
TESWaterForm * waterType
Definition: TESWaterNormals.h:22
Definition: AbsorbEffect.h:6
constexpr std::array< REL::ID, 1 > VTABLE_TESWaterNormals
Definition: Offsets_VTABLE.h:12914
constexpr REL::ID RTTI_TESWaterNormals(static_cast< std::uint64_t >(686320))