12 class BSPathingLOSGridMap;
13 class CombatSearchLocation;
#define KEEP_FOR_RE()
Definition: PCH.h:713
Definition: BSAtomic.h:112
Definition: BSTArray.h:378
Definition: CombatGroupDetectionListener.h:8
Definition: CombatGroup.h:74
std::uint32_t pad11C
Definition: CombatGroup.h:102
AITimer unkC0
Definition: CombatGroup.h:88
BGSWorldLocation searchTargetLoc
Definition: CombatGroup.h:100
AITimer updateTimer
Definition: CombatGroup.h:86
ActorHandle targetToSearchFor
Definition: CombatGroup.h:99
BSTArray< CombatSearchLocation > searchLocations
Definition: CombatGroup.h:103
BSPathingLOSGridMap * gridMap
Definition: CombatGroup.h:95
BSReadWriteLock lock
Definition: CombatGroup.h:112
BSTArray< CombatSearchDoor > searchDoors
Definition: CombatGroup.h:104
BSTArray< CombatMember > members
Definition: CombatGroup.h:80
float unkC8
Definition: CombatGroup.h:89
AITimer musicThreatRatioTimer
Definition: CombatGroup.h:87
std::uint32_t searchState
Definition: CombatGroup.h:93
std::uint8_t unk15D
Definition: CombatGroup.h:109
std::uint32_t initializedMemberCount
Definition: CombatGroup.h:105
AITimer avoidThreathTimer
Definition: CombatGroup.h:83
float unkCC
Definition: CombatGroup.h:90
std::uint8_t musicState
Definition: CombatGroup.h:108
std::uint32_t fleeCount
Definition: CombatGroup.h:106
std::uint32_t groupIndex
Definition: CombatGroup.h:78
AITimer unk50
Definition: CombatGroup.h:84
AITimer searchAreaUpdateTimer
Definition: CombatGroup.h:97
std::uint32_t groupID
Definition: CombatGroup.h:77
float searchRadius
Definition: CombatGroup.h:101
AITimer allyKilledTimer
Definition: CombatGroup.h:82
std::uint32_t padDC
Definition: CombatGroup.h:94
float unkD4
Definition: CombatGroup.h:92
BSTArray< CombatTarget > targets
Definition: CombatGroup.h:79
std::uint32_t fightCount
Definition: CombatGroup.h:107
CombatGroupDetectionListener * detectionListener
Definition: CombatGroup.h:81
float unkD0
Definition: CombatGroup.h:91
std::uint8_t unk15E
Definition: CombatGroup.h:110
AITimeStamp searchStartedTimeStamp
Definition: CombatGroup.h:98
AITimer detectionDialogueTimers[11]
Definition: CombatGroup.h:85
AITimer searchUpdateTimer
Definition: CombatGroup.h:96
std::uint8_t unk15F
Definition: CombatGroup.h:111
Definition: CombatGroup.h:50
ActorHandle memberHandle
Definition: CombatGroup.h:53
float groupStrengthUpdateTimer
Definition: CombatGroup.h:54
float threatValue
Definition: CombatGroup.h:55
Definition: CombatGroup.h:16
ActorHandle attackedMember
Definition: CombatGroup.h:41
stl::enumeration< Flags, std::uint16_t > flags
Definition: CombatGroup.h:43
BGSWorldLocation lastKnownLoc
Definition: CombatGroup.h:30
AITimeStamp unk9C
Definition: CombatGroup.h:40
AITimeStamp lastKnownTimeStamp
Definition: CombatGroup.h:37
ActorHandle targetHandle
Definition: CombatGroup.h:26
BGSWorldLocation searchLoc
Definition: CombatGroup.h:33
AITimeStamp unk88
Definition: CombatGroup.h:35
Flags
Definition: CombatGroup.h:19
BGSWorldLocation unk70
Definition: CombatGroup.h:34
BGSWorldLocation unk40
Definition: CombatGroup.h:32
BGSWorldLocation unk28
Definition: CombatGroup.h:31
std::int32_t detectLevel
Definition: CombatGroup.h:27
AITimeStamp unk98
Definition: CombatGroup.h:39
float unk0C
Definition: CombatGroup.h:29
AITimeStamp unk94
Definition: CombatGroup.h:38
float stealthPoints
Definition: CombatGroup.h:28
AITimeStamp unk8C
Definition: CombatGroup.h:36
std::uint16_t attackerCount
Definition: CombatGroup.h:42
Definition: AbsorbEffect.h:6
Definition: AITimeStamp.h:6
Definition: BGSWorldLocation.h:10
Definition: CombatGroup.h:62
ObjectRefHandle linkedDoorHandle
Definition: CombatGroup.h:66
std::uint8_t unk08
Definition: CombatGroup.h:67
std::uint8_t unk0A
Definition: CombatGroup.h:69
ObjectRefHandle doorHandle
Definition: CombatGroup.h:65
std::uint8_t unk09
Definition: CombatGroup.h:68