CommonLibVR
RE::BSLightingShaderMaterialMultiLayerParallax Class Reference

#include <BSLightingShaderMaterialMultiLayerParallax.h>

Inheritance diagram for RE::BSLightingShaderMaterialMultiLayerParallax:
RE::BSLightingShaderMaterialBase RE::BSShaderMaterial RE::BSIntrusiveRefCounted

Public Member Functions

 ~BSLightingShaderMaterialMultiLayerParallax () override
 
virtual BSShaderMaterialCreate () override
 
void CopyMembers (BSShaderMaterial *a_src) override
 
std::uint32_t ComputeCRC32 (void) override
 
Feature GetFeature () const override
 
void OnLoadTextureSet (std::uint64_t a_arg1, BSTextureSet *a_textureSet) override
 
void ClearTextures () override
 
void ReceiveValuesFromRootMaterial (bool a_skinned, bool a_rimLighting, bool a_softLighting, bool a_backLighting, bool a_MSN) override
 
void GetTextures (void) override
 
void SaveBinary (NiStream &a_stream) override
 
void LoadBinary (NiStream &a_stream) override
 
- Public Member Functions inherited from RE::BSLightingShaderMaterialBase
 ~BSLightingShaderMaterialBase () override
 
bool DoIsCopy (BSShaderMaterial *a_other) override
 
BSShaderMaterialGetDefault () override
 
Type GetType () const override
 
void CopyBaseMembers (BSLightingShaderMaterialBase *a_other)
 
NiPointer< BSTextureSetGetTextureSet () const
 
void SetTextureSet (NiPointer< BSTextureSet > a_textureSet)
 
- Public Member Functions inherited from RE::BSShaderMaterial
virtual ~BSShaderMaterial ()
 
- Public Member Functions inherited from RE::BSIntrusiveRefCounted
std::uint32_t IncRef () const
 
std::uint32_t DecRef () const
 
 TES_HEAP_REDEFINE_NEW ()
 

Public Attributes

NiPointer< NiSourceTexturelayerTexture
 
NiPointer< NiSourceTextureenvTexture
 
NiPointer< NiSourceTextureenvMaskTexture
 
float parallaxLayerThickness
 
float parallaxRefractionScale
 
float parallaxInnerLayerUScale
 
float parallaxInnerLayerVScale
 
float envmapScale
 
std::uint32_t padCC
 
- Public Attributes inherited from RE::BSLightingShaderMaterialBase
NiColor specularColor
 
std::uint32_t pad44
 
NiPointer< NiSourceTexturediffuseTexture
 
std::int32_t diffuseRenderTargetSourceIndex
 
std::uint32_t pad54
 
NiPointer< NiSourceTexturenormalTexture
 
NiPointer< NiSourceTexturerimSoftLightingTexture
 
NiPointer< NiSourceTexturespecularBackLightingTexture
 
std::int32_t textureClampMode
 
std::int32_t pad74
 
NiPointer< BSTextureSettextureSet
 
float materialAlpha
 
float refractionPower
 
float specularPower
 
float specularColorScale
 
float subSurfaceLightRolloff
 
float rimLightPower
 
std::uint64_t unk98
 
- Public Attributes inherited from RE::BSShaderMaterial
NiPoint2 texCoordOffset [2]
 
NiPoint2 texCoordScale [2]
 
std::uint32_t hashKey
 
std::uint32_t unk30
 
std::uint32_t unk34
 

Static Public Attributes

static constexpr auto RTTI = RTTI_BSLightingShaderMaterialMultiLayerParallax
 
static constexpr auto VTABLE = VTABLE_BSLightingShaderMaterialMultiLayerParallax
 
static constexpr auto FEATURE = Feature::kMultilayerParallax
 
- Static Public Attributes inherited from RE::BSLightingShaderMaterialBase
static constexpr auto RTTI = RTTI_BSLightingShaderMaterialBase
 
static constexpr auto VTABLE = VTABLE_BSLightingShaderMaterialBase
 
- Static Public Attributes inherited from RE::BSShaderMaterial
static constexpr auto RTTI = RTTI_BSShaderMaterial
 
static constexpr auto VTABLE = VTABLE_BSShaderMaterial
 

Protected Member Functions

BSLightingShaderMaterialMultiLayerParallaxCtor ()
 

Friends

class BSLightingShaderMaterialBase
 

Additional Inherited Members

- Public Types inherited from RE::BSShaderMaterial
enum class  Feature
 
enum class  Type { kBase = 0 , kEffect = 1 , kLighting = 2 , kWater = 3 }
 
- Static Public Member Functions inherited from RE::BSLightingShaderMaterialBase
static BSLightingShaderMaterialBaseCreateMaterial (Feature a_feature)
 
template<class T >
static T * CreateMaterial ()
 
- Protected Attributes inherited from RE::BSIntrusiveRefCounted
volatile std::uint32_t _refCount { 0 }
 

Constructor & Destructor Documentation

◆ ~BSLightingShaderMaterialMultiLayerParallax()

RE::BSLightingShaderMaterialMultiLayerParallax::~BSLightingShaderMaterialMultiLayerParallax ( )
override

Member Function Documentation

◆ ClearTextures()

void RE::BSLightingShaderMaterialMultiLayerParallax::ClearTextures ( )
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ ComputeCRC32()

std::uint32_t RE::BSLightingShaderMaterialMultiLayerParallax::ComputeCRC32 ( void  )
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ CopyMembers()

void RE::BSLightingShaderMaterialMultiLayerParallax::CopyMembers ( BSShaderMaterial a_src)
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ Create()

virtual BSShaderMaterial* RE::BSLightingShaderMaterialMultiLayerParallax::Create ( )
overridevirtual

◆ Ctor()

BSLightingShaderMaterialMultiLayerParallax* RE::BSLightingShaderMaterialMultiLayerParallax::Ctor ( )
inlineprotected

◆ GetFeature()

Feature RE::BSLightingShaderMaterialMultiLayerParallax::GetFeature ( ) const
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ GetTextures()

void RE::BSLightingShaderMaterialMultiLayerParallax::GetTextures ( void  )
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ LoadBinary()

void RE::BSLightingShaderMaterialMultiLayerParallax::LoadBinary ( NiStream a_stream)
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ OnLoadTextureSet()

void RE::BSLightingShaderMaterialMultiLayerParallax::OnLoadTextureSet ( std::uint64_t  a_arg1,
BSTextureSet a_textureSet 
)
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ ReceiveValuesFromRootMaterial()

void RE::BSLightingShaderMaterialMultiLayerParallax::ReceiveValuesFromRootMaterial ( bool  a_skinned,
bool  a_rimLighting,
bool  a_softLighting,
bool  a_backLighting,
bool  a_MSN 
)
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

◆ SaveBinary()

void RE::BSLightingShaderMaterialMultiLayerParallax::SaveBinary ( NiStream a_stream)
overridevirtual

Reimplemented from RE::BSLightingShaderMaterialBase.

Friends And Related Function Documentation

◆ BSLightingShaderMaterialBase

friend class BSLightingShaderMaterialBase
friend

Member Data Documentation

◆ envmapScale

float RE::BSLightingShaderMaterialMultiLayerParallax::envmapScale

◆ envMaskTexture

NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::envMaskTexture

◆ envTexture

NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::envTexture

◆ FEATURE

constexpr auto RE::BSLightingShaderMaterialMultiLayerParallax::FEATURE = Feature::kMultilayerParallax
inlinestaticconstexpr

◆ layerTexture

NiPointer<NiSourceTexture> RE::BSLightingShaderMaterialMultiLayerParallax::layerTexture

◆ padCC

std::uint32_t RE::BSLightingShaderMaterialMultiLayerParallax::padCC

◆ parallaxInnerLayerUScale

float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxInnerLayerUScale

◆ parallaxInnerLayerVScale

float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxInnerLayerVScale

◆ parallaxLayerThickness

float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxLayerThickness

◆ parallaxRefractionScale

float RE::BSLightingShaderMaterialMultiLayerParallax::parallaxRefractionScale

◆ RTTI

constexpr auto RE::BSLightingShaderMaterialMultiLayerParallax::RTTI = RTTI_BSLightingShaderMaterialMultiLayerParallax
inlinestaticconstexpr

◆ VTABLE

constexpr auto RE::BSLightingShaderMaterialMultiLayerParallax::VTABLE = VTABLE_BSLightingShaderMaterialMultiLayerParallax
inlinestaticconstexpr

The documentation for this class was generated from the following file: