CommonLibVR
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#include <BGSActionData.h>
Public Member Functions | |
virtual | ~BGSActionData () override |
virtual BGSActionData * | Clone () const |
virtual bool | Process () |
Public Member Functions inherited from RE::ActionInput | |
virtual | ~ActionInput () |
virtual ActorState * | GetSourceActorState () const |
virtual void | Unk_02 (void) |
virtual BGSAnimationSequencer * | GetSourceSequencer () const |
Public Attributes | |
uint32_t | flags |
Public Attributes inherited from RE::ActionInput | |
NiPointer< TESObjectREFR > | source |
NiPointer< TESObjectREFR > | target |
BGSAction * | action |
uint32_t | unk20 |
Public Attributes inherited from RE::ActionOutput | |
BSFixedString | animEvent |
BSFixedString | targetAnimEvent |
int32_t | result |
TESIdleForm * | sequence |
const TESIdleForm * | animObjIdle |
uint32_t | sequenceIndex |
Static Public Attributes | |
static constexpr auto | RTTI = RTTI_BGSActionData |
static constexpr auto | VTABLE = VTABLE_BGSActionData |
Static Public Attributes inherited from RE::ActionInput | |
static constexpr auto | RTTI = RTTI_ActionInput |
static constexpr auto | VTABLE = VTABLE_ActionInput |
Static Public Attributes inherited from RE::ActionOutput | |
static constexpr auto | RTTI = RTTI_ActionOutput |
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overridevirtual |
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virtual |
Reimplemented in RE::TESActionData.
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virtual |
Reimplemented in RE::TESActionData.
uint32_t RE::BGSActionData::flags |
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inlinestaticconstexpr |
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inlinestaticconstexpr |