CommonLibVR
UI.h File Reference
#include "RE/B/BSAtomic.h"
#include "RE/B/BSFixedString.h"
#include "RE/B/BSTArray.h"
#include "RE/B/BSTEvent.h"
#include "RE/B/BSTHashMap.h"
#include "RE/B/BSTSingleton.h"
#include "RE/B/BSTimer.h"
#include "RE/G/GPtr.h"

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Classes

struct  RE::UIImpl::_has_menu_name< class, class >
 
struct  RE::UIImpl::_has_menu_name< T, std::void_t< decltype(T::MENU_NAME)> >
 
struct  RE::UIImpl::has_menu_name< T >
 
struct  RE::UIImpl::is_menu_ptr< T >
 
class  RE::UI
 
struct  RE::UI::UIMenuEntry
 

Namespaces

 RE
 
 RE::UIImpl
 

Variables

template<class T >
constexpr bool RE::UIImpl::has_menu_name_v = has_menu_name<T>::value
 
template<class T >
constexpr bool RE::UIImpl::is_menu_ptr_v = is_menu_ptr<T>::value