CommonLibVR
|
#include <TESObjectWEAP.h>
Public Types | |
enum | WEAPON_TYPE : std::uint32_t { kHandToHandMelee = 0 , kOneHandSword = 1 , kOneHandDagger = 2 , kOneHandAxe = 3 , kOneHandMace = 4 , kTwoHandSword = 5 , kTwoHandAxe = 6 , kBow = 7 , kStaff = 8 , kCrossbow = 9 , kTotal = 10 } |
enum RE::WeaponTypes::WEAPON_TYPE : std::uint32_t |