CommonLibVR
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#include <TESObjectWEAP.h>
Public Types | |
enum | Flag { kNone = 0 , kOnDeath = 1 << 0 } |
Public Attributes | |
float | prcntMult |
std::uint32_t | pad04 |
SpellItem * | effect |
std::uint16_t | damage |
stl::enumeration< Flag, std::uint8_t > | flags |
std::uint8_t | pad13 |
std::uint32_t | pad14 |
std::uint16_t RE::TESObjectWEAP::CriticalData::damage |
SpellItem* RE::TESObjectWEAP::CriticalData::effect |
stl::enumeration<Flag, std::uint8_t> RE::TESObjectWEAP::CriticalData::flags |
std::uint32_t RE::TESObjectWEAP::CriticalData::pad04 |
std::uint8_t RE::TESObjectWEAP::CriticalData::pad13 |
std::uint32_t RE::TESObjectWEAP::CriticalData::pad14 |
float RE::TESObjectWEAP::CriticalData::prcntMult |