CommonLibVR
RE::PlayerCharacter::VRGrabData Struct Reference

#include <PlayerCharacter.h>

Public Attributes

BSTSmallArray< hkRefPtr< bhkMouseSpringAction >, 4 > grabSpring
 
ObjectRefHandle grabbedObject
 
float grabObjectWeight
 
GrabbingType grabType
 
float grabDistance
 
std::double_t unk40
 
std::uint64_t unk48
 
std::double_t unk50
 
std::uint64_t unk58
 
std::uint32_t unk60
 
std::uint32_t unk64Flags
 

Member Data Documentation

◆ grabbedObject

ObjectRefHandle RE::PlayerCharacter::VRGrabData::grabbedObject

◆ grabDistance

float RE::PlayerCharacter::VRGrabData::grabDistance

◆ grabObjectWeight

float RE::PlayerCharacter::VRGrabData::grabObjectWeight

◆ grabSpring

BSTSmallArray<hkRefPtr<bhkMouseSpringAction>, 4> RE::PlayerCharacter::VRGrabData::grabSpring

◆ grabType

GrabbingType RE::PlayerCharacter::VRGrabData::grabType

◆ unk40

std::double_t RE::PlayerCharacter::VRGrabData::unk40

◆ unk48

std::uint64_t RE::PlayerCharacter::VRGrabData::unk48

◆ unk50

std::double_t RE::PlayerCharacter::VRGrabData::unk50

◆ unk58

std::uint64_t RE::PlayerCharacter::VRGrabData::unk58

◆ unk60

std::uint32_t RE::PlayerCharacter::VRGrabData::unk60

◆ unk64Flags

std::uint32_t RE::PlayerCharacter::VRGrabData::unk64Flags

The documentation for this struct was generated from the following file: