CommonLibVR
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#include <PlayerCharacter.h>
Public Attributes | |
TESObjectWEAP * | rightHandWeapon |
TESObjectWEAP * | leftHandWeapon |
TESObjectWEAP* RE::PlayerCharacter::QueuedWeapon::leftHandWeapon |
TESObjectWEAP* RE::PlayerCharacter::QueuedWeapon::rightHandWeapon |