CommonLibVR
RE::PlayerCharacter::QueuedWeapon Struct Reference

#include <PlayerCharacter.h>

Public Attributes

TESObjectWEAPrightHandWeapon
 
TESObjectWEAPleftHandWeapon
 

Member Data Documentation

◆ leftHandWeapon

TESObjectWEAP* RE::PlayerCharacter::QueuedWeapon::leftHandWeapon

◆ rightHandWeapon

TESObjectWEAP* RE::PlayerCharacter::QueuedWeapon::rightHandWeapon

The documentation for this struct was generated from the following file: