CommonLibVR
RE::PlayerCharacter::PlayerSkills::Data Struct Reference

#include <PlayerCharacter.h>

Classes

struct  SkillData
 
struct  Skills
 

Public Types

using Skill = Skills::Skill
 

Public Attributes

float xp
 
float levelThreshold
 
SkillData skills [Skill::kTotal]
 
std::uint32_t legendaryLevels [Skill::kTotal]
 

Member Typedef Documentation

◆ Skill

Member Data Documentation

◆ legendaryLevels

std::uint32_t RE::PlayerCharacter::PlayerSkills::Data::legendaryLevels[Skill::kTotal]

◆ levelThreshold

float RE::PlayerCharacter::PlayerSkills::Data::levelThreshold

◆ skills

SkillData RE::PlayerCharacter::PlayerSkills::Data::skills[Skill::kTotal]

◆ xp

float RE::PlayerCharacter::PlayerSkills::Data::xp

The documentation for this struct was generated from the following file: