CommonLibVR
|
#include <Inventory3DManager.h>
Public Attributes | |
TESForm * | itemBase |
TESBoundObject * | modelObj |
NiPointer< NiAVObject > | spModel |
INTERFACE_LIGHT_SCHEME | lightScheme |
float | boundRadius |
float RE::LoadedInventoryModel::boundRadius |
TESForm* RE::LoadedInventoryModel::itemBase |
INTERFACE_LIGHT_SCHEME RE::LoadedInventoryModel::lightScheme |
TESBoundObject* RE::LoadedInventoryModel::modelObj |
NiPointer<NiAVObject> RE::LoadedInventoryModel::spModel |