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CommonLibVR
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#include <Inventory3DManager.h>
Public Attributes | |
| TESForm * | itemBase |
| TESBoundObject * | modelObj |
| NiPointer< NiAVObject > | spModel |
| INTERFACE_LIGHT_SCHEME | lightScheme |
| float | boundRadius |
| float RE::LoadedInventoryModel::boundRadius |
| TESForm* RE::LoadedInventoryModel::itemBase |
| INTERFACE_LIGHT_SCHEME RE::LoadedInventoryModel::lightScheme |
| TESBoundObject* RE::LoadedInventoryModel::modelObj |
| NiPointer<NiAVObject> RE::LoadedInventoryModel::spModel |