CommonLibVR
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#include <BSTextureSet.h>
Public Types | |
enum | Texture : std::uint32_t { kDiffuse = 0 , kNormal , kGloss = kNormal , kEnvironmentMask , kSubsurfaceTint = kEnvironmentMask , kGlowMap , kDetailMap = kGlowMap , kHeight , kEnvironment , kMultilayer , kBacklightMask , kSpecular = kBacklightMask , kUnused08 , kUsedTotal = kUnused08 , kTotal } |
enum RE::BSTextureSet::Textures::Texture : std::uint32_t |