CommonLibVR
REX::W32::XINPUT_GAMEPAD Struct Reference

#include <XINPUT.h>

Public Attributes

std::uint16_t buttons
 
std::uint8_t leftTrigger
 
std::uint8_t rightTrigger
 
std::int16_t thumbLX
 
std::int16_t thumbLY
 
std::int16_t thumbRX
 
std::int16_t thumbRY
 

Member Data Documentation

◆ buttons

std::uint16_t REX::W32::XINPUT_GAMEPAD::buttons

◆ leftTrigger

std::uint8_t REX::W32::XINPUT_GAMEPAD::leftTrigger

◆ rightTrigger

std::uint8_t REX::W32::XINPUT_GAMEPAD::rightTrigger

◆ thumbLX

std::int16_t REX::W32::XINPUT_GAMEPAD::thumbLX

◆ thumbLY

std::int16_t REX::W32::XINPUT_GAMEPAD::thumbLY

◆ thumbRX

std::int16_t REX::W32::XINPUT_GAMEPAD::thumbRX

◆ thumbRY

std::int16_t REX::W32::XINPUT_GAMEPAD::thumbRY

The documentation for this struct was generated from the following file: