CommonLibVR
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#include <D3D11.h>
Public Attributes | |
float | topLeftX |
float | topLeftY |
float | width |
float | height |
float | minDepth |
float | maxDepth |
Friends | |
bool | operator== (const D3D11_VIEWPORT &a_lhs, const D3D11_VIEWPORT &a_rhs) |
bool | operator!= (const D3D11_VIEWPORT &a_lhs, const D3D11_VIEWPORT &a_rhs) |
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friend |
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friend |
float REX::W32::D3D11_VIEWPORT::height |
float REX::W32::D3D11_VIEWPORT::maxDepth |
float REX::W32::D3D11_VIEWPORT::minDepth |
float REX::W32::D3D11_VIEWPORT::topLeftX |
float REX::W32::D3D11_VIEWPORT::topLeftY |
float REX::W32::D3D11_VIEWPORT::width |