CommonLibVR
REX::W32::D3D11_VIEWPORT Struct Reference

#include <D3D11.h>

Public Attributes

float topLeftX
 
float topLeftY
 
float width
 
float height
 
float minDepth
 
float maxDepth
 

Friends

bool operator== (const D3D11_VIEWPORT &a_lhs, const D3D11_VIEWPORT &a_rhs)
 
bool operator!= (const D3D11_VIEWPORT &a_lhs, const D3D11_VIEWPORT &a_rhs)
 

Friends And Related Function Documentation

◆ operator!=

bool operator!= ( const D3D11_VIEWPORT a_lhs,
const D3D11_VIEWPORT a_rhs 
)
friend

◆ operator==

bool operator== ( const D3D11_VIEWPORT a_lhs,
const D3D11_VIEWPORT a_rhs 
)
friend

Member Data Documentation

◆ height

float REX::W32::D3D11_VIEWPORT::height

◆ maxDepth

float REX::W32::D3D11_VIEWPORT::maxDepth

◆ minDepth

float REX::W32::D3D11_VIEWPORT::minDepth

◆ topLeftX

float REX::W32::D3D11_VIEWPORT::topLeftX

◆ topLeftY

float REX::W32::D3D11_VIEWPORT::topLeftY

◆ width

float REX::W32::D3D11_VIEWPORT::width

The documentation for this struct was generated from the following file: